Suffering and success.
They are owned by Hasbro? Why?
Larian Studios is not owned by anyone. The Wizards of the coast team that Larian worked with has been laid off
Please do not tell me that anyone is surprised that a triple A game studio laid off most of their employees as a reward for a job well done.
Please. Please tell me everyone has figured out that nearly all large game dev companies are pure fucking evil.
I upvoted you out of pitty. Hope your motel bed is comfortable.
I guess this is reddit and you don’t know how to read past the headlines?
Read? Lemmy is Reddit 2.0. Unfortunately, the majority don’t read articles.
Yeah I was super refreshed when I moved here but it seems to have just absorbed all the bad habits I hated about reddit.
Off-topic, but when I mentioned this in a different thread, an actual answer I got is basically the fediverse is really similar to reddit - how can the culture be any different?
Anyways, if the fediverse starts to become Reddit 2.0 I think it would be high time to go.
Try re-reading the headline again :)
You…You might want to consider reading the article.
Hasbro owns Wizards of the Coast, who own DnD. Larian, a completely separate company, got the rights to make BG3 from Hasbro. Hasbro laid off nearly everyone Larian Studios worked with at Wizards of the Coast.
Please tell me everyone has figured out that all large companies are pure fucking evil
Fixed that for you
About a week ago you decided to make your lemmy account. A better idea would’ve been to learn how to fucking read.
You should teaach him about your username.
I’m proud to say I’ve spread the lemon party gospel on lemmy a few times, and the reactions are always worth it.
Hasbro being the worst, yet again
BG3’s only sin is having to be tied to the worst owner in tabletop gaming. Thank god Larian is independent.
Larian pls make a new series based on the Pathfinder ruleset. I think the success of BG3 has helped the mainstream to get used to DnD ruleset. Although Pathfinder is more complex, I think they have the chops to make it more accessible to the masses.
I thought the whole idea of Pathfinder was to simplify D&D. It’s more complex?
Pathfinder was to get around WotC dropping D&D 3.5. Paizo was started by veteran D&D writers to sell adventures, which they still do as adventure paths, rather than a system. When WotC updated to 4e, meaning no more print books that Paizo could reference in their adventures, Pathfinder was a way to print new 3.5e PHBs and Monster Manuals.
Paizo didn’t initially change much in PF1e. There were a few balance tweaks. The books were better laid out than 3.5. The players did the math on things like combat maneuvers in advance. In practice the game played pretty much the same, my groups jumped over seamlessly.
Having run and played both, I do think Pathfinder 2e is counterintuitively simpler in play than 5e D&D. 5e plays fluidly almost immediately, move and act. PF2e is pretty demanding for the first hour or three, the three action economy and Conditions ™ are an armful, and many players need to unlearn some D&D habits. Once a player has below average system mastery PF2e is as fluid as 5e. Beyond that PF2e shines. The rules scale better to complex scenarios, giving players more clear options of how they could act and giving the GM a better framework to figure out exactly what someone needs to roll. I also think it’s easier for players to go from average to good system mastery in Pathfinder, it’s mostly just learning how to optimize their character and learning more conditions and spells that work in the framework the player already understands.
For new players in session 1 D&D is simpler, in session 5 Pathfinder pulls even or maybe ahead, and in session 50 Pathfinder still sort of works where D&D falls apart.
PF2e character customization, though, is much more complicated, which some people like and others do not.
I’ve been browsing older Forgotten Realms sourcebooks and the love that the authors put into those is amazing. It hurts to see D&D and the worlds I grew up loving destroyed by a soulless entity that cares only about profit.
If it’s at all of interest to you, there are a bunch of good novels set in the Forgotten Realms, too.
There’s a pretty great thread from just a few years ago on the Candlekeep forums where someone read through every single book and gave a brief review of them. I can’t remember their opinion in great detail, but the biggest authors (Ed Greenwood and Bob Salvatore) were relatively lowly rated, while Elaine Cunningham and Erin M. Evans consistently rated much more highly.
I’ve never read Cunningham myself, but I’ve read all of Evans’ FR novels and am a huge fan. Plan to read her non-FR novels once I’m finished with what I’m currently working through, if I can find a copy that’s not from the rainforest company.
I can only ask how much cocaine remained on the table when they finally decided to do this. Not much, I’d wager.
But what about the poor CEOs? Did they get their Christmas bonus? Think of the children!!
The same Hasbro that tried to make a land grab for all D&D derivative content by changing their Open Game License to grant them irrevocable, perpetual rights to it. This is not a nice company as they demonstrate time and again.
So maybe it’s time the RPG community stopped thinking Hasbro are ever going to change, mourn for what D&D has become, but move onto something else.
The OGL License happened after Larian teamed up with Hasbro to make Baldur’s Gate 3. Thankfully Larian is still independent so it can continue on to make better RPGs without Hasbro.
Shout-out to Pathfinder, paizo, and their new license!
Somebody needs to make a company shit list so I can avoid them. I got EA, Hasbro, Nestle so far.
Good luck avoiding most of them. They own everything.
Nestle doesn’t just make Chocolate…
Why does it matter? The game is finished
He’s not talking about Larian, he’s talking aboutbthe actual D&D team at Hasbro and Wizards of the Coast. Hasbro got a new CEO last year and the way they’ve been operating certain business units like WotC has changed dramatically, coupled with massive layoffs across many Hasbro subsidiaries. All he’s saying is the DnD team at WotC now is completely different to the one that Larian knew as they developed BG3.
laying off 1,100 employees as a way to "modernize our organization and get even leaner
Yeah because that’s what we want of the ones in charge of publishing, administering and providing support for some of the most played games in the world now and historically: leanness! The fewer people to take care of important things, the better! 🤦
I know that he’s talking to investors rather than players, but come on! Also, there’s nothing “modern” about stupidly trying to increase profits via mass layoffs without expecting blowback and for quality to suffer. That’s some 1700s bullshit right there.
Also, when your company is ailing (read: Not making more profit than last year, no matter what ocean of money your managers are swimming in), fire the good parts. That’ll fix it!
Hasbro continuing to make shit decisions on behalf of WotC, the only sector of the company keeping it afloat.