• Codex@lemmy.world
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    8 months ago

    Newbies are often afraid or insulted to use “handicap” pieces, but the few free pieces given to a lower-rank player are actually quite effective at adjusting the balance with unevenly ranked players. It’s not a huge advantage and doesn’t fundamentally change the play of the game.

    Using different sizes of board is also neat. I’m very fond of a short game using only a 9x9 board. Plays a lot faster, but trades strategy for a more tactical game.

    • aoidenpa@lemmy.world
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      8 months ago

      I personally don’t like the experience of playing with more than 3-4 handicap stones. For the weaker player, every move it’s like “What is my opponent up to now? I am still ahead, I should just play safe.” and for the stronger player it’s like “How can I force my opponent to make mistakes?”. These thoughts are sometimes part of an even game but not as frequently.

  • nickwitha_k (he/him)@lemmy.sdf.org
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    8 months ago

    It is entirely unlike Go the programming language in that it is, in fact, a strategic board game, However, it may be possible to write a simple progam in ternary-encoded binary with the game pieces and board.

  • BaroqueInMind@lemmy.one
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    8 months ago

    It’s called Igo and it was invented in Korea. It has less unique pieces than compared to chess, yet is more complex than chess by a higher order of magnitude.

      • BaroqueInMind@lemmy.one
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        8 months ago

        The claim that it was invented in China is actually from baseless speculation from a flawed study published back in 1993 from a Chinese university tied to a government propaganda campaign and regurgitated in an essay posted in 2004 that someone cited on Wikipedia in 2014.

        • AllonzeeLV@lemmy.world
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          8 months ago

          You’re both wrong. Given it’s combined age and complexity, there is only one rational explanation…

          • BaroqueInMind@lemmy.one
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            8 months ago

            The British Go association is citing gobase.org which is registered in the Netherlands, who is citing a historian named H.J.R. Murray. who said he read a 1983 Watanabe Hideo book where that guy says he saw a picture of a Go board excavated in China back in 1954, that is not possible to correctly carbon date since there was no reports of that excavation having any evidence of organic material collected to properly carbon date and no one has any photographs nor records to inspect of the actual excavation.

            You are literally relying on a Chinese university tied to the Chinese government telling you “trust me bro we invented this” without providing the public any factual info to investigate.

            • Sage the Lawyer@lemmy.world
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              8 months ago

              As opposed to your source which is… “Trust me bro.”

              They asked for your source, not why theirs was wrong. You still haven’t provided one.

              • BaroqueInMind@lemmy.one
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                8 months ago

                I’m literally going through all the citations that are available in Wikipedia and the links OP is posting. You want me to post that shit in a redundant unecessary way? Because that’s actually what I’m doing.

                • Sage the Lawyer@lemmy.world
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                  8 months ago

                  No, I want you to provide a source that says Go was invented in Korea. I also checked Wikipedia, and several other sites about Go, because you made me curious, since I had always heard it was invented in China.

                  Everything I’ve seen has said it was invented in China.

    • monotremata@kbin.social
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      8 months ago

      I mean, if you’re going to say that the name isn’t “go” (which is certainly a common English term for the game) AND that it was invented in Korea, then surely the name should be Baduk, the Korean term for it. Igo is the Japanese name. (and for what it’s worth, weiqi is the Chinese term.) Admittedly English-speakers mostly use Japanese terms for the game, like “atari,” “joseki,” “hane,” etc., but that’s more a historical accident than anything else.

      • BaroqueInMind@lemmy.one
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        8 months ago

        The origin of the name given to the game “baduk” is controversial because no one can prove where it came from, and also the words “bat” and “dok” mean “flat stone” and is not a name, but rather a description.

  • Lifecoach5000@lemmy.world
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    8 months ago

    Gosh. Chess breaks my brain enough. I think I tried to tangle with Go for a bit after watching a doc about it but it was just too much for my feeble brain.

    • Maven (famous)@lemmy.worldOP
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      8 months ago

      I’ve been following a series of tutorials by Go Magic. They have a YouTube channel! The videos are extremely well produced and explain things super well!

      Edit: I grabbed a link

    • Maven (famous)@lemmy.worldOP
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      8 months ago

      I haven’t found the manga but it was made into an Anime that’s on Hulu right now. I was thinking of watching it when I’m bored some day.

  • Furbag@lemmy.world
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    8 months ago

    I wanted to learn how to play after watching a few dozen episodes of Hikaru no Go, but it’s such an obtuse game. Chess I can understand, but Go has a level of strategy that my mind just can’t grasp.

    • Sadbutdru@sopuli.xyz
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      8 months ago

      That’s the great thing tho, the rules are very simple, anyone can pick up how to play. Then the strategy has so many layers that people can devote a lifetime of study to it, and it can become quite a psychological battle of wills between the two players in a way. But you can enjoy it right from the beginning without all that. And the handicap system means a game between players of very different skill can still be fun. Man I need to get back into playing go!

    • hooded_squid@kbin.social
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      8 months ago

      I use “Sente - Online Go” and really like it. It shows as early access but I haven’t found any issues with it. It connects to the OGS server so you can play against bots of varying difficulty or normal online matches.

    • monotremata@kbin.social
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      8 months ago

      I used to use KGS, but that was mostly on the computer, though I know they also have an Android app. That was several years ago, though. My friend who still plays does so mostly on Pandanet via Android.

      Those are both for multiplayer, of course. For single player, a while back I used Gridmaster along with a build of LeelaZero, and there are various apps that offer Go problems, including one my friend likes, but I have forgotten what he told me it was. I think it might be Tsumego Pro, but I’ll have to ask him again next time we talk.

    • milicent_bystandr@lemm.ee
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      8 months ago

      I used to use gobandroid off f-droid, but these days I use crazystone: I like its ai for casual play (and I usually only play casual!). It does seem to have a deep love for talking home with no explanation when it starts up though, so on Lineage I just disable its internet permission.

      Online-go is good but I haven’t really gotten into playing against strangers on the internet: I feel I should take it more seriously when I’m against a real person!

      Wish I had people offline to play with sometimes though.

    • Maven (famous)@lemmy.worldOP
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      8 months ago

      I was hoping someone would comment on this actually. Every android app I’ve tried has been riddled with ads to the point of being impossible to play.

      If someone has a good one PLEASE let us both know!

  • AllonzeeLV@lemmy.world
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    8 months ago

    I think it’s neat that it was supposedly the hardest board game to get AI to understand and play effectively.

    • Maven (famous)@lemmy.worldOP
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      8 months ago

      It wasn’t until 2015 that the top Go player lost to an Ai while chess lost in 1997. It’s wild how big that gap is when you think about how much tech had to improve to make it possible.

      • Lev_Astov@lemmy.world
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        8 months ago

        And didn’t people still find holes in the Go AI’s algorithm and proceed to dunk on it afterward?

        • Pringles@lemm.ee
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          8 months ago

          Iirc someone figured out that if you didn’t make it obvious that you were encircling the AI, it wouldn’t take any preventative measures.

      • idunnololz@lemmy.world
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        8 months ago

        This is actually more impressive about AI. People used to think Go AI wouldn’t be able to beat a human player until like 2050. I certainly thought that when I learned it in like 2010. Back then the strongest AI was like 1 Dan (amateur) at most. (9 Dan is the highest rank and professional 9 Dan which you need to play professional games to get to are much stronger than an amateur 9 Dan which is like 9 Dan from an online website. Also the games rankings go from 30 kyu which is the lowest rank to 1 kyu which is the highest “amateur ranking”. After 1 kyu is the Dan ranks ranging from 1 to 9)

    • Maven (famous)@lemmy.worldOP
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      8 months ago

      My main opponent right now is my boyfriend (who is also learning the game with me). Nothing we’ve done has been particularly quick in any sense.

  • ace_garp@lemmy.world
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    8 months ago

    Go / Wéiqí / Baduk is like the ocean, simple to understand near the shore, but unknowable and somewhat scary in it’s greatest depths.

    Games on a 9x9 board are faster and may help during early learning.

    Tsumego are small contained Go puzzles, where there is one ideal solution to be found. (Gobandroid or similar)

    There is a massive amount of knowledge at this website:

    https://senseis.xmp.net/?StartingPoints

    (All available under the Open Content Licence)

    It is a humbling game. I know nothing about Go.