No Sega, a remake of a, admittedly great, nearly 25 year old game is not a triple A game but does make you sound like a quadruple A-hole.

  • suction@lemmy.world
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    6 months ago

    Then again it’s SEGA, not the first company that comes to mind when naming the top game studios of today.

  • banazir@lemmy.ml
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    6 months ago

    I’m sure they will take everything that made the original game great and bin it in a misguided attempt to appeal to a customer base they don’t understand.

    • echo64@lemmy.world
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      6 months ago

      Can we not bring the “make up things, then get mad at the made-up thing” mentality over from reddit, please?

    • snownyte@kbin.social
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      6 months ago

      But people will still, en masse, be like “REMASTER DIS GAME! REMASTER DAT GAME!”

      Never learning what the risks are.

  • MagnyusG@lemmy.world
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    6 months ago

    is this not SEGA being cheeky about Ubisoft claiming that Skull & Bones is a quadruple A game?

    or are they being serious that they’re dumping that much into Crazy Taxi?

  • meant2live218@lemmy.world
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    6 months ago

    You realize that AAA is used to refer to the budget, scale, and expectations of the game, right? And that it’s more of a reboot than a remake, meaning it’s probably not going to be an arcade style game. They’re talking about their aims for the game, and trying to justify charging $60-70 for it beforehand.

      • IronKrill@lemmy.ca
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        6 months ago

        If Rockstar made a fully-fledged open world Crazy Taxi game with the scale and quality of Red Dead or GTA, that is quite indisputably deserving of the “triple A” label. Putting aside where you draw the line for it to be considered AAA, they clearly mean that their goal is an AAA experience. It’s not that deep.

        • yamanii@lemmy.world
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          6 months ago

          I wouldn’t trust those clowns with it anyway, they killed Midnight Club to make a worse version of it in GTA online.

  • garretble@lemmy.world
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    6 months ago

    Please just give us what we want: micro-transactions to paint the taxi different colors and then a skin for $50 to change the taxi into a London black cab.

    Then it will truly be AAA

    • Thassodar@lemm.ee
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      6 months ago

      Oooh I have an idea: instead of in-game MTX tie it to a soda product, like Coke, and make it that every time you get more Coke PointZ you can unlock a new in-game skin that makes your car into a rolling advertisement for Coke.

      The only way to get the right amount of Coke PointZ is to buy a 24 pack a week for 3 months, or a 20 oz bottle a day for 5 months, and the half the PointZ expire after a month and a half.

      Coke, you have my contact info.

    • 𝘋𝘪𝘳𝘬@lemmy.ml
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      6 months ago

      It will be a shared world multiplayer-first service game so it can be an AAAA game like that recently released Black Flag add-on that got out of control.

  • Dark Arc@social.packetloss.gg
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    6 months ago

    I think it’s fine to have a AAA “reboot”. I mean look at the DOOM games. Not everything needs to be new IP and there is some old IP that definitely could use if nothing else a coat of paint and some UI/UX updates.

    • CptEnder@lemmy.world
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      6 months ago

      Yeah I’m actually pumped for this game. I secretly hope they’ll have PC steering wheel support so I can disable all my normal range of motion and do the whacky driving like the arcade game haha. Also fine if not, I’d happily play this title on my PS5 too. It’s ok to have minimal expectations for a game even if they don’t have everything you want imo.

      Just wanna get some airtime in the San Francisco hills haha.

    • Kusimulkku@lemm.ee
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      6 months ago

      But do we want an AAA Crazy Taxi? I’d rather just have a simple arcade-y game tbqh

  • WaybackGuy@lemmy.world
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    6 months ago

    AAA means reinvent the wheel. Too bad, but not surprising. Younger gamers can’t possibly like old games? Crazy taxi was an arcade game so we can only hope they don’t veer the taxi off a cliff (or do veer off a cliff like Crazy Taxi should do).

    • 520@kbin.social
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      6 months ago

      AAA simply means a huge ass budget. Most AAA games stick to tried and true formulas because they are less risky

      • WaybackGuy@lemmy.world
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        6 months ago

        Deus Ex, Doom, Mortal Kombat, Mario, Need For Speed, Sonic The Hedgehog, Tomb Raider etc. all have had AAA reboots and not always following the same formula as the originals. AAA game design tends to be driven by the latest trends and technology, reboots included. This isn’t to say all AAA reboots fail, many do not because of brand loyalty, high expectations, and deep pockets.

        • 520@kbin.social
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          6 months ago

          Deus Ex

          True about Deus Ex. But then the original was very much an early 2000s PC shooter (which do not work on consoles) and Invisible War was a disappointment.

          Mortal Kombat

          The first reboot didn’t change the gameplay all that much. It was more of a story-necessity to do a reboot: Armageddon ended with all the fighters dead. Ditto with MK11 but MK1 did change up the gameplay a bit more.

          Mario

          Mario? Mario as a franchise never really has been rebooted. Certain genres of Mario have though, like New Super Mario Brothers on DS.

          Sonic

          Oh boy…are you talking about 06 or Boom? Actually it doesn’t matter… Both are examples of how not to reboot a franchise.

          Tomb Raider

          The tomb raider reboots (both of them) do kinda make sense as all three eras are completely different gameplay styles.

          Can’t comment on NFS, never really paid attention to the franchise.

  • ReallyKinda@kbin.social
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    6 months ago

    “We’re responsible for titles such as Phantasy Star Online 2: New Genesis and Hatsune Miku: Colorful Stage in cooperation with the bases in Tokyo and overseas,” Segawa explained, before bringing up the Crazy Taxi reboot.

    “We are also participating in the development of triple-A titles, including Crazy Taxi,” he said. “At present, we don’t have any titles developed independently by the studio, but we intend to do so in the future.”

    Dude’s just trying to communicate the scope of work his studio is involved with, I’m going to take the AAA remark with a grain of salt since it’s not from Sega.

  • Brkdncr@lemmy.world
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    6 months ago

    Can’t wait for the in-game task to choose between developing a mobile app to make taxi service easier to access or alternatively lobbying politicians to make ride sharing apps and services illegal.