• You999@sh.itjust.works
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    1 måned siden

    I posted this in another thread but there are some applications where this display technology is actually needed. For example with VR/AR having a 1000Hz display would mean each frame is only displayed for 1ms. Being that quick would mean the headset would be able to better display the micro movements your head and body makes which inturn reduces the disconnect and motion sickness people get with VR/AR.

    • SkyezOpen@lemmy.world
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      1 måned siden

      90hz is generally enough for most people to not get motion sick. Some headsets do 120 which is like 8ms frame time. Humans can barely detect a flash of light that lasts for that long.

  • RedC@sh.itjust.works
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    1 måned siden

    Does anyone need quad core? Does anyone need 1Tb of storage? Does anyone need more than 4GB of ram? Does anyone need…? Is a question we’ve asked time and time again in the modern history of computers. And the answer is always the same; not right now, but yes

    • herrvogel@lemmy.world
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      Clearly not the same thing. There’s no mechanism built into your very physiology that makes you biologically unable to make any meaningful use of anything above a certain amount of computer memory.

  • mojofrododojo@lemmy.world
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    1 måned siden

    I’m not sure, but know the tech would be great for vr. Every jump - from 60 dk1 to vive’s 90 and index’s 120 have been great.

    • elvith@discuss.tchncs.de
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      1 måned siden

      My processor has a boost clock speed of more than 4Ghz - My display just has to keep up with this, otherwise I wouldn’t be a real gamer!!!111oneeleven

    • MrGerrit@feddit.nl
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      1 måned siden

      Do make sure you have set it to 144hz in advance display settings if your running windows.

      • Kerb@discuss.tchncs.de
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        1 måned siden

        yeah, i changed that.

        i only discovered that setting after a few months,
        but now it has been on for years.

        i can tell the diffrence if i actively look out for ghosting on my mouse coursor.

        but unless i actively look out for it,
        i dont notice it

    • stevestevesteve@lemmy.world
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      1 måned siden

      One of the big benefits of 144 and 120 over 60hz display is actually how well they render lower frame rate content. Watching a 24fps (so cinematic!) movie on a 144hz ``display results in a new frame every 6 refreshes (or 5 for 120hz). With a 60hz display, you get an new frame every 2.5 refreshes. Generally this results in judder where every other frame is displayed for longer than the others

  • TwanHE@lemmy.world
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    Need, no. Want, YES.

    Going from 144 to 280 was great, so if 1k Hz could become the next best thing maybe 480/540 will become affordable.

  • Murvel@lemm.ee
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    1 måned siden

    Professional video editors/content creators etc. Not for gaming that’s for sure.

  • UnfortunateShort@lemmy.world
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    1 måned siden

    Remember that blind test on LTT where no one, including an esporty player, could reliably differentiate between 120 und 240 Hz?

    I know it’s not exactly the most thorough experiment ever, but it’s all I needed to know.

    • sudo42@lemmy.world
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      1 måned siden

      Remember “Monster Cables”? Everyone had to have car-battery cables to connect their speakers? Remember when somebody asked “audiophiles” to compare “Monster Cables” and alternatives? Their preferred speaker wire was just a straightened-out metal coat-hanger?

    • Kogasa@programming.dev
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      1 måned siden

      It’s extremely easy to tell the difference. I can’t tell you what’s wrong with their experiment as I don’t know exactly what they did, but they clearly fucked it. If you’re looking at a static image, you can’t differentiate 240Hz from 30Hz. You need a test that actually demonstrates the difference.

      • UnfortunateShort@lemmy.world
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        I have yet to draw the comparison in person (only have a 165Hz), but I mean, every time you double the FPS, the benefit of doubling them again halves. Going from 120 to 240 to 480 Hz is going from 8 to 4 to 2 ms in terms of frametime.

        A 4 ms difference in delay might be somewhat noticeable, if you have a very well running game and amazing reflexes. Anything beyond 240 is marketing bs / e-sport ‘I need every ms I can get’.