It sure feels impossible to have an honest conversation about Starfield online right now.

  • brsrklf@jlai.lu
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    1 year ago

    Slight tangent.

    Maximum score (4 stars, 5 stars, 10/10, 100%, whatever they’re calling it) not meaning the game is perfect is not at all a problem to me. There are games I absolutely love and would recommend to just about anyone and even then I don’t think they’re “perfect”.

    The thing that bothers me most is how average scores specifically for games are basically never used, and below average scores are just a handful of the most broken things ever.

    It’s so absurd that on metacritic for games, “average” goes from 50 to 74%. In movies it goes from 40 to 64. I don’t know for everyone else, but I don’t consider 7 out of 10 an “average” mark. And a game so broken it almost doesn’t run at all doesn’t deserve 5/10 (really, I’ve seen some).

    Anyway, review scores are silly. Read the guys’ opinions, see why they like it and why they don’t. Someone’s absolute favorite masterpiece is someone else’s most unplayable shit.

    • stopthatgirl7@kbin.socialOP
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      1 year ago

      It feels a lot like scores have been artificially inflated for a long time. Like you said, games that can barely run will get a 5, or a 4 at the lowest. It’s like half the possible scores have been lopped off, so there’s no real way to tell what a score actually means. A 7 should be a perfectly serviceable game, but it’s treated like you’ve called a game complete trash for anything below a 8.

      • interolivary@beehaw.org
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        1 year ago

        Some publishers have been known to threaten publications that give “bad” (ie. even average) scores, mainly with not giving them preview copies anymore in the future.