promo image of the Warframe Devstream #173

Tenno!

Join the development team on a special date of Thursday, September 28th at 2 pm ET for our first Devstream post-TennoCon 2023! The couch crew is eager to recap TennoCon 2023, reveal our next in-person event, and deep dive into our upcoming October update Abyss of Dagath. It might be a long one - get comfy!!

Watch to earn yourself a Twitch Drop of a Tauforged Archon Shard!

See you over at twitch.tv/warframe Thursday, September 28th at 2 p.m. ET!

  • Dystopia@dormi.zone
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    1 year ago

    The changes to shield gating making it scale with modded shields seems pretty good to me. It was very counterintuitive before that having less shields would make shield gating more effective and enabled some immortality loops. I also like the idea that negative shields makes it easier to activate mods based on taking health damage without needing to use a mod like Combat Discipline. Obviously this has an upper bound where this stops being usable but at least those mods seem more usable to me now.

    This probably won’t change Arcane Aegis, I think there’s a partial shield gate preventing damage from bleeding into health, and Aegis is a continuous refill. They would probably have to tweak cooldowns/duration/activation chance if Aegis still makes being immortal too easy.

    • SabreWalrus@dormi.zone
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      1 year ago

      Ironically, since the Decaying Dragon Key will still reduce max shields, but also enforce the shield gate to the minimum possible 0.33 gate, the Decaying Dragon Key will now be the gear item of choice for builds that want to health tank and take health damage

      How the turns table

      • S_H_K@dormi.zone
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        1 year ago

        Yeah but that would be veery niche realy is not that bad to have some inmunity time in your health tanking. I run a Daikiyu Nikana Ash and never bothered with the gating or the key just run to their face and slash