I just don’t get it - let’s spend so much money, development and hardware to render the most clean game possible, avoid aliasing and increase detail… And then let’s enable color distortion as if we were vieweing the game through a 1930’s cinema projector. Add in some film grain too! This saves me the effort of covering my monitor with dirt!
Make sure to make those options enabled by default on every game you release too!
It most games, I don’t like it. But in games with things like WW1 rifle scopes, it makes some sense. And its not overdone.
Word. One thing I wish Steam would do is let us choose defaults for settings like that, and games can choose to use those settings.
Especially for steam deck. Wish there was an option to have a community preset you choose replace the settings.
I have enough chromatic aberration from my glasses, I definitely don’t need another layer of it
I usually turn off motion blur as well. Makes me want to puke for some reason idk
Even object based I found myself disabling in like third person game if they applied it to the character model too with movement coming across blurry. I prefer crisp visible animations overall.
It’s nice when you’re actually looking at, say, an LCD screen in the game. The best thing I can think of to use Chromatic Aberration correctly was Outlast. It was only used when looking at the camcorder screen and CRTs and such.
Basically any kind of effect to simulate looking through a camera lens, when you’re in a first person game, is not immersive. It’s dumb. My character’s eyes are not camera lenses. I could see you getting away with it in, like, Cyberpunk. Where your eyes could be lenses. But that’s it.
I always turn it off. In photography CA is a bad thing. All lenses have it but a poor lens design will have more if it. It’s a thing that everyone wants to elimate to have a good photograph.
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Motion Blur
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Depth of Field
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Chromatic Aberration
These three always gets turned off immediately
And film grain
That, and vignettes
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I’ve mostly seen it used to indicate a supernatural state of the game or a hallucination or something.
What game has it on all the time?
Film grain, ostensibly, is meant to reduce color banding. Chromatic aberration is purely an aesthetic choice afaik.
But, yeah, “clean” usually isn’t the goal. Also, rendering something cleanly and rendering something detailed, while not mutually exclusive, tend to be antagonistic to one another.
If you don’t like it then fine, but that’s just your opinion.
Instead of file grain they should use dithering if they want to remove banding.
The film grain doesn’t really hide the banding that well.
I think the film grain is just to make it look like a film not to hide color banding.
I like it.
Pixel graphics.