Theres a lot of talk about benchmarking in the press for CS2 but i’m interested if anyone in this community has purchased the game and what their impressions are for performance and playability.

Also if your playing on a older rig or a new one

  • TheHolyChecksum@infosec.pub
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    11 months ago

    I have no issues whatsoever on a 2080, 64gb ram and an old Ryzen 7 5800x. Runs great. As always, the online noise about new game is excessively negative for no good reason, definitely worth a buy if C:S is your thing.

  • Shiggles@sh.itjust.works
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    11 months ago

    Game’s been playing fine performance wise on my 3080/5800, my main frustrations have been industry hub buildings not fully building unless you make sure they render when you place them by moving the cursor around randomly. Also industry specializations are ugly as sin.

    Besides that, I severely underestimated the effect of wind on air pollution, we’ll see if restarting fixes that. Exporting electricity, at least geothermal, is overpowered. You can export more if you buy tiles out to the map edge, you just connect to the border and make new connections.

  • eldrichhydralisk@lemmy.sdf.org
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    11 months ago

    Performance is not great, honestly. On my 3090 I had to sink settings to medium to get around 45 - 60 fps. However it does look nice, and even 30 fps is perfectly playable for a relaxed sim where my reaction speed doesn’t matter.

    Playability is fantastic once I got the settings lowered. Love the changes to water and power, roundabouts are neat, roads are easier to manage, and the progression system has been surprisingly engaging. I really like the game and I’ll definitely keep playing while they work on optimizing it.

  • Send_me_nude_girls@feddit.de
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    11 months ago

    It’s recommend for everyone buying C:S2 to test with the 100k citizens save file (enable unlimited money to prevent achievement from triggering). In settings disable DoF, motion blur and Volumetric. Borderless window mode. Enable TAA, as that’s the only AA that I think usable.

    On WQHD, RTX3080 10gb, 5900x, 32gb ram this will result in a mix out of playable and unplayable. Everything set to high. A small town will run >60fps, the 100k will be between 43fps and 10fps, depending on how many pedestrian walk around. Currently this is tanking my performance most.

    I hope to see first performance fixes before I reach a 100k city. Also I still have the option to turn down level of details and global Illumination. Overall the game could use some more color, but is very playable on my small town.

    The game has some other bugs, like difficulty placing roads/demolishing them. Quite a few shadow issues and other building/vehicle glitches. There’s also a lack of certain details that feel unfinished.

    Some services don’t even work properly as they are bugged or hidden via bandaid strategies by the devs, for example early game city budget. Garbage trucks not moving out of building. Animation of npc visiting parks are missing. Bikes are yet to be announced (but somewhere on the roadmap).

    Weird balancing decisions, like the milestone/money flow, while losing money. Lack of building variety and a lot of bad textures, like blurry roads, lacking grass, strange water surface style. There’s also bugs that textures don’t load properly. There’s some shadow/texture streaming issue going on.

    Overall: I can’t recommend it, even though I currently play it and even have fun. The performance is too bad, the lacking details will needs a few months extra and some systems even longer before they’re fleshed out.

    As fan, well of course I’ll swallow that and keep playing…