• dan1101@lemm.ee
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    10 months ago

    Bagging seems like it should be a valid strategy, let yourself go to the back of the pack to get better items, but run the risk of not being able to catch up.

    • otp@sh.itjust.works
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      10 months ago

      It seems counter-intuitive to make a racing game’s optimal strategy to lag behind the rest of the other racers

        • otp@sh.itjust.works
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          10 months ago

          Is it because of wind resistance? The one in front cuts through the wind for everyone else?

          • ThisIsNotHim@sopuli.xyz
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            10 months ago

            Yes. But it’s a duel, so they’re just trying to stay behind one person.

            You’re not allowed to stop, so you try and creep forward really slowly by doing bike stands until the last lap.

            I dunno exactly what sandbagging looks like in Mario Cart, but I kind of doubt it looks this silly.

  • LemmyPlay@lemmings.world
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    10 months ago

    How would you stop bagging? Detect if someone brakes when moving to a lower place vs getting hit with items? That’s a bold change.

    • Bananablob@lemmy.dbzer0.com
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      10 months ago

      How they implemented it it is you can’t get a strong item if you pick-up the item box while being stopped (like as it respawns with no forward speed), by going in reverse or picking up the same one multiple times.