• ILikeBoobies@lemmy.ca
    link
    fedilink
    arrow-up
    1
    ·
    edit-2
    9 months ago

    You don’t sound like you are coming from a developer background

    If I pitch a game as an ARPG people are going to assume a soulslike - simple combat where you wait for an attack then parry/dodge and hit back then repeat until the fight is over

    All that matters is the developer’s intent

    In your example it is still a racing sim, just a bad one

    • conciselyverbose@kbin.social
      link
      fedilink
      arrow-up
      1
      ·
      9 months ago

      I am, and you’re wrong.

      Developers can say anything they want. Genre is defined exclusively by players and how they experience the end result. Players label games.

      If a developer makes Doom and calls it a JRPG, they’re wrong regardless of what their design goals were.

        • conciselyverbose@kbin.social
          link
          fedilink
          arrow-up
          1
          ·
          9 months ago

          Marketing has literally zero impact on what genre a game is.

          Literally nothing but the gameplay can ever, under any circumstance, contribute to the discussion of what genre a game is.