Tell us what game you are currently, or recently played, greater than 6+ months old.
If the game happens to be on sale, a link would be a plus.
Firewatch. Got it for like 3€ or so at the sale.
I wish I could play this for the first time again. Maybe if I leave it long enough I’ll forget enough to have something like the same experience.
Death Stranding Director’s Cut via PlayStation Plus membership. I had a healthy amount of skepticism about it at launch, but it got its hooks in me deep. I’ve got 80 hours so far and I’m planning to Platinum it before moving on.
It’s one of those games that will either bore you to tears or suck you in. Half of my gaming sessions are just spent building infrastructure. The game progression is on point.
I absolutely love Death Stranding as well. It’s definitely a game where the details of the mechanics make the seemingly mundane become interesting.
And knowing that the things you make and place will help others is a great motivator.
DS is an all-time top 5 game for me. It’s also one of the most difficult to explain why without sounding either bonkers or boring…
I loved it so much. It became a mission of my life to rebuild all the roads lol. And then to get zip lines everywhere. However I left the last 2 trophies as it needed more grinding. Handheld gaming seems like a great fit for this game.
Been having exceptionally difficult few weeks, mental health wise. Playing stardew valley to cope.
The Expanse: A Telltale Game, and so far so good. I’m still early in the first episode but I’m happy to be back in the world.
I’ll have to throw that on my list. I just started reading the books (about halfway through the first), and it would be fun to follow it up with the games.
It does make me want to re-read the books again and I’m looking forward to continuing my play through when I get more time.
I picked up RollerCoaster Tycoon 2 on GOG after learning about OpenRCT2. Pretty much it’s an open source engine that allows the game to run on modern operating systems really easily. I’ve never played any RollerCoaster Tycoon before, but so far I’ve been having a great time with it!
I’ve been playing this, too. Supports all of RCT1 and 2 mashed into one game, which is neat. Runs great on Linux, too, which is also neat.
If you’re looking for the modern version of this, Planet Coaster is a decent experience for those that enjoy RCT2. I’d recommend it if you can get it discounted. It’s better in a lot of ways when building coasters but doesn’t have the staying power that RCT2 has. Might give it a try though.
In memory of Matthew Perry, I played through Fallout New Vegas, with the Viva New Vegas mod pack. I sided with Benny (the character voiced by Perry) for the first time ever. Even played a female character with the black widow perk, so Benny could get lucky one last time.
Bro-job playthrough
I keep wanting to like New Vegas, but find that after a few hours it becomes more of an inventory management game than anything else. Has anyone had success with getting mods running under Linux?
Finally got around to starting Sekiro a month ago and 100+ hours and five runs later I’m wondering why I waited so long
32 hours into my first playthrough of Metro Exodus. I think I’m on the last chapter now (dead city). The game is simply a great piece of art. It adds open world like mechanics but in such an immersive way that even if you are “clearing” a marker, it takes a lot of deliberate thought and planning that it genuinely feels like a linear level inside a cohesive open world. There have been attempts like this, in games like Gears 5, TLoUP2, Uncharted 4, where you suddenly are in this huge space and going back and forth to clear out stuff in a shallow way. This feels much more deep (TLoUP2 was better one of the three, but Exodus is much more detailed) and for me it really worked well.
The game is bit clunky, but I feel it only works in its favour. If you think of a cool FPS like Far Cry, everything is smooth, quick and snappy. Guns feel great, killing is fun, traversal is pretty much brainless. Metro Exodus is completely opposite as your guns keep getting dirty, out of ammo or discharged. Killing isn’t fun as you’ve to be careful with ammo and also the moral points. Traversal is slow or so finicky that you have to pay attention. All that clunk makes you actually feel everything the game wants you to feel.
The criticisms that I do have though are largely to do with dumb AI and the good ending/bad ending system that is a series standard. I know I should not kill, so I try to be sneaky. But when I fail, then I can predict enemy movements, come in and out of dark places and just knock them out. This breaks everything and what should be either fun shoot out or a stressful stealth mission, becomes a cat and mouse game of knocking everyone out. You also don’t want to skip any of the locations as the game otherwise teaches you that important loot or lore can be hidden, which is generally true. So if you want the good ending, and want to upgrade gear, you pretty much have to do the dance of knocking everyone out. This is why I’m 30 hours in to the game. If the game wants us to find all the lore, and wants us to improve our gear and use newer weapons, I think it shouldn’t let us have agency over story, or it should have non lethal weapons to make it more fun to take out bases without killing anyone.
Overall I’m very happy with the game. I’ll probably replay it and not care about good ending and just play it as a shooter even if the game doesn’t want you to do that (OMG the terrible music it plays when you do something wrong lol).
You might consider turning comments like this into posts in this community in the future. You didn’t do anything wrong, but I think people would engage with you more and be interested in having a separate thread to discuss this in.
Sure. I’ll post one once I’ve finished the game and the DLCs
Please do, we need post-level content in here, lol.
Hades again. I’m on a rogue lite binge lately.
Ditto on the roguelike binge! I found a used copy of Dead Cells: Return to Castlevania at my local game store, and I am hooked.
Started red dead redemption, I wanted to play something on the TV with a controller, so far it’s pretty good but I’m having a hard time with the controller haha
The controls on RDR2 are a bit clunky. You’ll keep accidentally pointing your gun at friendly strangers and riling them up. Know that it’s not your fault!
I started Watch Dogs Legion, but I don’t think I’m likely to finish it. As someone who actually lived in London I just can’t get over the terrible voices and insane things the characters all say.
Can you give some examples? I think it would be fun/interesting to learn what a londoner actually says and what the world/devs guess they would say.
I’ve never unironically called someone fam, or bruv. I don’t speak Cockney Rhyming Slang on a regular basis, nor do my China plates. Almost every person in that game is a caricature based on the worst stereotypes of Londoners throughout the ages.
Oh wow. That would be offensively cringey!
I’m still playing Animal Crossing at the moment but I did just pick up Cult of the Lamb for the Thanksgiving sale. And my husband has been killing himself trying to learn how to survive in Don’t Starve. It’s been very entertaining.
Been intermittently trying to finish Jedi Fallen Order, but for some reason I gave in to my kids that kept getting on my case that I should try the best game of all time: Stardew Valley.
Hope you’re enjoying it! If you play on PC you should try Stardew Valley Expanded on your second playthrough
Picked up Frost Punk cheap and started banging my head against it
Such a good game. It really pushed me emotionally having to decide between bad and worst decisions.
It’s impressive how much it pains you on certain decisions, the storm is on the way and I’ve just discovered a cave of children. I know I can’t reasonably take them in without building way more housing which I don’t think I’ve got time for. Welp time to leave then and live with that.
Remnant From the Ashes: They call it a Souls-like with guns, I’m not sure I totally agree, but there are similarities with the checkpoints and NG+ mechanic. It’s a shortish game. Plays well in coop, and is made tomplay through a few times as levels are procedurally generated. The second game is out now, but there are still players on this.
Astral Ascent: Kind of a rogue-like action platformer, the game seems straightforward at the beginning but as you try new runs and unlock more skills there is a very deep build and progression system where you can get super powerful and the screen goes wacky. Also the music and atmosphere is top notch. Oh it’s only just been released, but it has been in early access for +6 months, so sorry, not sorry.
I think I am going to start Astral Ascent as soon as I am finished with Dave the Diver. Thanks for the mini review.