Fortnite uses Easy Anti Cheat, which is made by Epic (that is, Fortnite’s own developer). EAC works fine on Linux; it just needs the developer to enable it.
It could be that, or they just really know their community. If the cost of getting it working on steam deck and maintaining it is not substantially less than the income brought from the platform It doesn’t make any sense to utilize the platform.
My understanding is that it uses EAC and Battleye, but in an “either/or” arrangement. That is, both are installed but which one is activated when you boot the game is essentially random (or driven by some logic that is not readily apparent).
Battleye also claims to have native Linux support.
But even if it didn’t, it would be trivial to have a Linux version which only used (the Linux version of) EAC. Presumably Epic have enough faith in their own anticheat product to rely on it for their flagship game for a small minority of users.
Fortnite uses Easy Anti Cheat, which is made by Epic (that is, Fortnite’s own developer). EAC works fine on Linux; it just needs the developer to enable it.
Note
Epic bought Easy and made the Linux version for it. It’s there because of them
The issues are likely development related not anti-cheat
It could be that, or they just really know their community. If the cost of getting it working on steam deck and maintaining it is not substantially less than the income brought from the platform It doesn’t make any sense to utilize the platform.
It’s the same thing basically, you could have unlimited devs if cost wasn’t an issue
But they have 9 platforms already that all have to work together and every feature has to work on before release so it’s a lot of work.
Like the last line says, they want the user base to be big enough for them to support it
Excuse me? EAC is Exact Audio Copy. There can be no other.
Out of all the hills that are out there, this is the one you’re going for?
Interesting choice
Wooooosh
Wiiiiiiiiish
Whoa.
…What?
i fucking love exact audio copy btw
I thought it had a combination, eac and something else.
My understanding is that it uses EAC and Battleye, but in an “either/or” arrangement. That is, both are installed but which one is activated when you boot the game is essentially random (or driven by some logic that is not readily apparent).
Battleye also claims to have native Linux support.
But even if it didn’t, it would be trivial to have a Linux version which only used (the Linux version of) EAC. Presumably Epic have enough faith in their own anticheat product to rely on it for their flagship game for a small minority of users.