This question popped into my head when I was playing Void Stranger. I just got done with the game and will probably never play it again despite not finishing it. The game is genuinely amazing but it just gets so demanding as you progress through it. I ended up watching the second half of the game on YouTube.

What is your favorite game that you feel is really cool and special but you never felt the pull of actually finishing it, and why?

  • Illustrious_Luck5514@lemmy.world
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    6 months ago

    A mod, not a game, but Terrafirmacraft.

    I deeply love every part of it, except the ore prospecting system. I always use commands to find my first copper vein because I find it so grindy otherwise. Doesn’t help that the vast majority of TFC’s progression is locked behind copper.

    So I guess technically I’ll probably never complete the game legit.

    • simple@lemmy.worldOP
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      6 months ago

      The same devs went on to make Vintage Story and finding copper there can also be a real pain. It’s kind of wild to hear their Minecraft mod having the same issue.

  • HipsterTenZero@dormi.zone
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    6 months ago

    I like skyrim, but completing it is kind of missing the point IMO. The draw is to install a whole bunch of new mods and see if the game still works.

  • 🇰 🔵 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    6 months ago

    Fucked if I’ll ever beat Nethack without wizard mode.

    Death Stranding is another, though for a completely different reason. I know there’s some super cool fun shit somewhere in there; but getting through the first few hours of the game to get to that point is so boring I always end up putting it down before getting to anything worthwhile. And that’s with actually thinking the walking system is pretty kick ass.

  • Poggervania@kbin.social
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    6 months ago

    XCOM: Enemy Within. I haven’t beaten it in general (got really close on Normal), but I’ve been specifically trying to clear Classic since that’s the mode where the game is mostly fair for both the player and the AI; the AI literally stops pulling punches and the game stops skewing RNG in the player’s favor.

    It’s the dragon I’ve been chasing for over a decade; I’ll squadwipe on a mission that fucks up my entire run, ragequit, and not touch it again for a year or three, then go “how come I never beat it?” and start the vicious cycle again. BUT GODDAMMIT, IT’S SO FUCKING FUN TO PLAY (except for Newfoundland, all my homies hate Newfoundland).

    This is only vanilla btw, don’t even get me started on my Long War “attempts” (read: repeated wipes within the first couple of months).

    EDIT: more gooder english and PTSD flashbacks of Newfoundland mission.

  • djsoren19@yiffit.net
    cake
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    6 months ago

    Honestly, most big RPG’s. I really love character creation, and I love watching a character progress in power. For most games, however, I find that if you put even a little bit of thought into character building, you either become far too powerful too quickly and lose any sense of challenge the game can offer or the game has such aggressive enemy level scaling that you end up feeling punished for trying to progress. To that end, as much as I love their early games, I’ve never completed a Bioware game, most Bethesda RPGs, all cRPGs including Baldur’s Gate 3, Kingdom Come: Deliverance, and The Outer Worlds. Whenever I get the itch to replay them, I always make a fresh new character.

  • Gabadabs@kbin.social
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    6 months ago

    Final Fantasy VII. I was never able to beat the sephiroth boss fight. I enjoyed the story, but I don’t feel the need to play it again.

  • Commiunism@lemmy.wtf
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    6 months ago

    Old School Runescape. Kind of a cop-out answer as it’s a MMO, but I’m never gonna get maxed there

  • Zorque@kbin.social
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    6 months ago

    Every open world RPG I’ve ever played. I still, to this day, have never finished a Final Fantasy game. I think the closest is getting to max level in FF14