Hey folks, I just released my fake OS project after around 2.5 months of working on it. Any feedback is greatly appreciated, thanks!
Get it here: https://popcar2.itch.io/godotos
Source code here: https://github.com/popcar2/GodotOS
This is going to be great for the “haunted PC” genre.
“haunted PC” genre… What is that?
The game that immediately popped into my mind was Last Seen Online.
media about PCs that are haunted.
Well I guessed that, my question maybe wasn’t great I was expecting some examples because I don’t know anything like that.
Her Story
Emily is Away
and Pony Island
are probably the ones people think of but also, honorable mentions:
Hypnospace Outlaw (not really haunted)
Fallout 3, NV, 4, 76
Orwell
Duskers
SuperHOT
Hacknet
Doom 3
Subnautica
This is a great showcase of the engine’s ui, nice work! What languages did you use?
Thanks! I only used GDScript, nothing else needed.
This is awesome! Is there a practical use case? Or was this just a fun learning project?
Just for fun, it’s more of a toy. That said, the source code is available so someone could probably extend it to something a little more serious.
Awesome job. I watched most of the video and it looks really cool.
someone could probably extend it to something a little more serious.
Will do.
Looking forward to it :)
How fun! Awesome music choice as well.
You got a GFS video! https://youtu.be/Q5pVQLAWqXI
I just saw it! Wild stuff!
And that title will make a lot of people really mad haha, he did clarify it wasn’t a real OS but boy are the comments rolling in anyways.
LOL that’s unfortunate, I’m seeing lots of positive comments on the video! So many people seeing the potential
Lol when GodotOS supports fractional scaling faster than some DEs…
Where’s the homework folder?
This is actually brilliant, nicely done.
This is the Year of the GodotOS
GodOS
For all the fans of TempleOS out there now comes GodOS.
That looks amazing, you’re a good UI designer. I can’t get my head around Godot’s UI builder, l very much prefer Unity’s, so seeing something like your GodotOS blows my mind.
Thanks! I’ve actually used Unity before Godot and I can tell you the UI system here is a lot easier to deal with compared to Unity once you understand it. Also there aren’t 3 different technologies to make one user interface. Unity’s UI Toolkit was still kind of a mess last time I’ve seen it.