Which indies did you discover and would love more people to know about? I’ll start: The Pale Beyond. Not sure if it’s a hidden gem tbh, but it’s such a good story rich game. I laughed, I cried and felt the characters struggles. If you like story rich games/ choices matter, check it out.

  • ivanafterall@kbin.social
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    8 months ago

    I’ve never heard or seen anybody else mention Suzerain. It’s like a choose-your-own-adventure political strategy game, which is pretty unique. You are the new leader of a fictional nation wrestling with corruption. Your decisions will affect the outcome. Game is only $6 on Steam right now and is well worth it.

    Also worth mentioning Ostriv, a beautiful city-builder in which you build an 18th Century Ukrainian village, complete with individual little villagers wearing their villager clothes. It’s lovely and made by ONE GUY, as best I can tell? Also, last I saw, the entire game was somehow under 1 GB, if I remember correctly. It’s absurd.

  • ExtraMedicated@lemmy.world
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    8 months ago

    I’ve mentioned these before and I’ll do it again:

    • Exanima - Read about the features. This one is more impressive than the screenshots make it look (at least for me).
    • Lunacid - I love the visual style and atmosphere of this. I also enjoyed Lost in Vivo by the same developer.
    • Praey for the Gods - This one is for anyone who’s looking for more games like Shadow of the Collossus.
    • The Upturned - A cartoony horror-comedy game with a great sense of humor.
    • Withering Rooms - The story is interesting and the atmosphere is great.
    • Your Spider - This one is possibly my favorite indie horror game.
    • cafuneandchill@lemmy.world
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      8 months ago

      Just recently started Lunacid, and I’m having a blast. I’m a fan of dungeon synth and its subgenres, and I"ve been looking for a game that has those vibes for quite some time. This one seems to fit the bill quite a bit. And I also have wanted to check out King’s Field, but was afraid that it might be too dated to be enjoyable; Lunacid seems like a fresh take on that dungeon crawler style of gameplay. The only thing the game lacks imo is a dedicated pause button

  • TipRing@lemmy.world
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    8 months ago

    Shadow of the Forbidden Gods - a strategy game where you play as the ancient cthonic entity waking up because the stars are right. Set in a fantasy world where the forces of good slowly become aware of the coming apocalypse and attempt to forestall your return. You have to get past the janky UI and some dreadful AI art, but the gameplay is unique and satisfying.

  • M137@lemm.ee
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    8 months ago

    A Robot Named Fight - “Metroidvania roguelike focused on exploration and item collection. Explore a different, procedurally-generated labyrinth each time you play and discover randomized power-ups to traverse obstacles, find secrets and explode meat beasts.” Links: Steam - Website (It is also available on Switch, link on website)

    I have almost 500 hours of playtime and still go back to it every now and then. Really awesome game with superb music, graphics and feel.

    What’s extra cool is that the lone developer open-sourced the game code, available here: OpenARNF on GitHub Sadly I’ve yet to see any mods, spinoffs or anything else come from it.

  • kingthrillgore@lemmy.ml
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    8 months ago

    Signalis

    Antichamber

    Cave Story

    The Beginner’s Guide

    Uplink

    Hypnospace Outlaw

    Exit Fate

    The Red Strings Club

    Oolite

    LocoRoco (not an indie gem but forgotten)

  • Cornelius_Wangenheim@lemmy.world
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    8 months ago

    Starsector: It’s an Elite style open world space game. What makes it special is that it’s been in constant development for over a decade and has a crazy number of ships, weapons, lore and features. And a vibrant modding scene.

    Also the devs are vehemently against DRM, so the only place you can buy the game is their own website. Or not buy. They put the full version up for anyone to download.

  • kaosof@lemmy.world
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    8 months ago

    Blasphemous.

    Fantastic metroidvania meets soulslike game. The art style, the lore, the atmosphere, and by God - the music!

    The combat is not super great, but it’s capable enough for a metroidvania.

    I haven’t played the second one, I hear it’s kinda hit and miss.

  • ActionHank@sopuli.xyz
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    8 months ago

    Sebil Engineering has a really fun mechanic I’ve never seen before. Its like those Hot Wheels tracks you always wanted as a kid but your parents never got you, but even better. I guess its a traffic control game? Anyone have other examples of these?

    • I Cast Fist@programming.dev
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      8 months ago

      Doesn’t look like it offers the chance to build a “hot wheels track”. Feels like that idea of bridge constructor, but applied only to angles of roads

  • Seasoned_Greetings@lemm.ee
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    8 months ago

    Dominions (Dominions 6 just came out, but it’s an iterative game so try 4 or 5 first)

    So it’s like civilization and battle simulator had a baby, where armies are managed by the unit and there are simulated battles of thousands.

    But all the civs are loosely based on different existing mythologies and there’s a crazy complex magic system

    Oh, and you get to create a god that you can totally battle with.

    If you like civ-like games, it’s a really unique and satisfying twist on the genre with an incredible amount of sheer depth.

  • Someonelol@lemmy.dbzer0.com
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    8 months ago

    Shadow Tactics and Shadow Gambit are two brilliant gems that come to mind by Mimimi Studios. I discovered them a few weeks ago and just learned they went defunct back in August because they were too niche a genre and couldn’t make enough sales. They’re Stealth Strategy games where you control a group of ninjas/pirates through a heavily guarded level to the objective, stealthily murdering everyone along the way. If you get seen you can easily jump back to a quick save and try again. You’re not overpowered and can easily be killed by enemies so save scumming is deliberately built in to the experience to experiment with your approach.

    • Carighan Maconar@lemmy.world
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      8 months ago

      It’s in fact three games:

      • Shadow Tactics is set in feudal japan. This one has an expandalone.
      • Desperados III then takes the game to the wild west.
      • Shadow Gambit goes wild and gives us a magic ship and an undead pirate crew. It has two rather pricey expansions, one bringing in a character from the first game. It also has a hidden character to unlock after you beat the game, which is kinda cool.

      You can notice how each game perfects the formula, but they’re overall extremely similar. I would very much recommend the last one if you have to pick one, as the focus on magic allowed them to go truly wild with the character abilities. Gaelle shooting corpses and partymembers around with her cannon is a particularly fun one.

      Sidenote: Far as I can tell they didn’t go bankrupt or anything, they just … stopped. They’re done or so. Did the same concept three times, happy now, works for them.

  • cafuneandchill@lemmy.world
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    8 months ago
    • Beacon Pines – a charming mystery story with anthropomorphic animals. Has an interesting take on the visual novel formula by having you unlock new dialogue choices as you progress through the story; that way, you naturally explore different paths the story might take. Night in the Woods and (possibly) OneShot fans might like this one.
    • Oolite – a solid FOSS remake of 1984’s Elite. Has a bunch of mods for it; some expand the gameplay quite substantially.
    • Orbiter Space Flight Simulator – imagine a Microsoft Flight Simulator game, but you’re going to space instead. Or Kerbal Space Program, but without the rocket building mechanic. That being said, KSP fans (and fans of space in general) should enjoy it.
    • Transcendence – Star Control II meets Rogue. A cult classic in the space sim genre that’s been in development since 1995. Space dogfighting, trading, mining, smuggling etc, but also traditional roguelike stuff like unlabeled barrels and containers (= undiscovered potions) and permadeath (optional). Highly moddable, uses XML as the modding language. Has a free version (see link) and a Steam release, which includes the paid expansions.
    • spirinolas@lemmy.world
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      8 months ago

      I was playing Orbiter long before KSP came along. It taught me all I know about orbital mechanics. It helped ease the learning curve in KSP a lot. But after KSP came along I completely lost interest. KSP is a lot more fun and there’s a lot more to do.

      Still had a laugh when my friend who made fun of me for playing orbiter ended up buying KSP, getting frustrated, rage quit and asked for a refund.

  • ooli@lemmy.world
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    8 months ago

    rogue Lords: it is inspired by Slay the Spire (StS). Card game with roguelike element. Here, the cards are replaced by your minions skill. But the right set of skill is less frustating to build than in StS. Making it a more fun experience, and the graphics are way above StS(not hard). As in StS , with luck/skill you can manage to build some 'infinite deck" where you never let go of the control of the battle.