This would share a ton of design space with the psychic stuff they added in Royalty, so I would be surprised if this is it. It would also just feel like a bit of a departure from the theme of rimworld, which has always tried to err on the side of scifi over fantasy.
I was just discussing with my partner though and I have no idea where they go from where they are. Ideology was already so massive that it’s hard to think of something outside of that box.
Introducing a magic system to go with religion and monarchy. Looking forward to wizards vs cyborgs.
This would share a ton of design space with the psychic stuff they added in Royalty, so I would be surprised if this is it. It would also just feel like a bit of a departure from the theme of rimworld, which has always tried to err on the side of scifi over fantasy.
I was just discussing with my partner though and I have no idea where they go from where they are. Ideology was already so massive that it’s hard to think of something outside of that box.
I kinda hope it isn’t. The current magic mods are so amazing, that I’d rather see the DLC focus on something new.
The cult mod is pretty good as well.