This is kind of huge, isn’t it? I’ve been seeing this engine around for a while (it was still in closed alpha I believe) and it seemed really well done. It’s a Godot fork that’s intended to be a simpler experience like Roblox, where it has visual scripting, handles all the multiplayer itself, and allows you to create worlds collaboratively with friends and co-workers in real-time.

The only thing people seemed iffy about was monetization and its closed-source nature, but now that it’s here and FOSS, anyone think it might blow up and be a great introduction to game development for beginners and kids?

I’ll probably test it and see how it is later, but it does seem like it’s still in alpha.

  • anon@lemmy.dbzer0.com
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    4 months ago

    It’s even funnier that you’re all high and mighty while demonstrating a lack of understanding about NFT’s.

    Here’s some nuance (for those that are allergic to it): I AGREE THAT NFT’s ARE A DUMB IDEA WHEN THEY ARE USED TO SELL JPEGS. I never bought a single NFT.

    However, in crypto world, they are also TOTALLY VALID:

    • IN THE CONTEXT OF A GAME WHERE OWNERSHIP OF ITEMS IS A THING

    • IN THE CONTEXT OF DAPPS WHERE A UNIQUE ITEM MAY BE NEEDED IN FOR VARIOUS FORMS OF LOGIC

    • D.I.D (digital identity)

    • in thousands of other contexts where uniqueness needs to be codified

    • stormesp@lemm.ee
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      4 months ago

      Oh, what a surprise, you say there are thousands of contexts, but you only list 3, and on 2 of those its more efficient and secure to actually not use blockchain. So what we have left? Dapps? Which people are trying to push but they are barely of any relevance? Oh damn. I guess that blockchain is really skyrocketing of outside of speculating with nfts and cryptocurrencies! /s

      People that like the blockchain is more invested into trying to use it in things that are better done with other technologies than on actually seeing what is worth for, which is not much right now.