This episode is all about making a custom controller for FPS games. Going through the entire design process from sketch, clay model, 3D scanning, surfacing, ...
Man, I wish Valve would release a Steam Controller v2 :(
I’m indeed a bit puzzled why Valve didn’t take their work on Steam Deck and release the controller design without the screen in the middle as stand-alone hardware.
I’m indeed a bit puzzled why Valve didn’t take their work on Steam Deck and release the controller design without the screen in the middle as stand-alone hardware.