although you’re right, i’m not sure this battle is worth fighting anymore tbh. i used to care about which word to use, but it kinda seems like splitting hairs now.
i don’t think the distinction between the two matters to most people anymore, especially since most modern titles fall into the -lite category rather than -like.
Yeah, this is not the hill we should die on. Also, according to a post I saw recently, a true roguelike needs to fulfill a bunch of very specific requirements that already disqualify 99 percent of the games in the genre, so why even bother?
Games evolve, that’s a good thing, let’s not start gatekeeping genres too much.
although you’re right, i’m not sure this battle is worth fighting anymore tbh. i used to care about which word to use, but it kinda seems like splitting hairs now.
i don’t think the distinction between the two matters to most people anymore, especially since most modern titles fall into the -lite category rather than -like.
Yeah, this is not the hill we should die on. Also, according to a post I saw recently, a true roguelike needs to fulfill a bunch of very specific requirements that already disqualify 99 percent of the games in the genre, so why even bother?
Games evolve, that’s a good thing, let’s not start gatekeeping genres too much.