It’s hard to get a name that is easily understandable by most people. Appending “-like” to popular/institutional games is useful in that regard. It is nice when a good name is coined, though.
On that note, nothing’s stopping you from making your own suggestions. If everyone just waits for someone else to do it, it’s less likely to happen at all.
I agree; but I also can’t help but remember how long it took for “ARPG” to be coined and we stopped calling everything a “Diablo-clone.” Or how we still refer to things similar to Rogue as rogue likes. Do we, as gamers, just… Suck at naming things? 🤔
Souls-like is such an uninspired name for a genre. Metroidvania is much better in that regard.
It’s hard to get a name that is easily understandable by most people. Appending “-like” to popular/institutional games is useful in that regard. It is nice when a good name is coined, though.
On that note, nothing’s stopping you from making your own suggestions. If everyone just waits for someone else to do it, it’s less likely to happen at all.
I agree; but I also can’t help but remember how long it took for “ARPG” to be coined and we stopped calling everything a “Diablo-clone.” Or how we still refer to things similar to Rogue as rogue likes. Do we, as gamers, just… Suck at naming things? 🤔
MOBA was pretty quickly adopted.
To be fair, naming things is hard.
Naming things is in NP-hard.
we still need to say Diablo clone because everything is an ARPG now, look at the tag on Steam
Doom is an ARPG.