ylai@lemmy.ml to Gaming@lemmy.mlEnglish · 4 months agoXbox’s Shift To ‘High-Impact’ Games Is Misguided At Best, Reckless At Worstkotaku.comexternal-linkmessage-square6fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkXbox’s Shift To ‘High-Impact’ Games Is Misguided At Best, Reckless At Worstkotaku.comylai@lemmy.ml to Gaming@lemmy.mlEnglish · 4 months agomessage-square6fedilink
minus-squareZron@lemmy.worldlinkfedilinkarrow-up0·4 months agoDouble down on the studio that takes 10 years to make a game, 1 years after their last game. They’re not the brightest
minus-squareCorigan@lemm.eelinkfedilinkarrow-up0·4 months ago10yrs and the same 30yr old shitty engine
Double down on the studio that takes 10 years to make a game, 1 years after their last game.
They’re not the brightest
10yrs and the same 30yr old shitty engine