- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
Though the way the leaker describes it makes it sound more like a 3rd person MOBA than a hero shooter.
Rejects all cookies on website
Website image:
The Newscast is not the images. It’s an annoying video they embed in all articles and then floats when you scroll. I actually have set an adblock rule to block that shit.
As for the images, for now hotlinking to Twitter images is possible, so:
Rip, in EU they cannot force targeting cookies so we can see
VPN to EU countries for all general article reading it is then. Fuck this is getting obnoxious.
It’s the EU’s fault and their stupid ill thought out law. Even they admit that it’s bad, and it’s only made things worse.
Who are these “they” that has admitted it’s a bad law?
It’s one of the best recent pieces of privacy legeslation. It’s not the EU’s fault that websites are scumbags insisting on making life difficult for people.
I don’t mean the banner ads for cookies, I’m referring to sites restricting viewable content based on your selection. Which seems to be illegal in the EU.
I really like what I see , and icefrog has been working on it for a long time. If he’s involved then I’m interested, the man created the moba genre and IMO the best moba on the market.
It’s a Team Fortress Style Hero Shooter
Because it’s a Valve game
Because TF2 Inspired Overwatch
Get it right
Dammit.
Why are people angry? This is exactly the kind of game valve has worked on for the last few years.
The valve of yesteryear would’ve a great single player campaign to go together with the multiplayer, just like Half-Life.
I’m not angry, but I’m tired of live service esports games. Also the last time Valve arrived late to a trend (Artifact) it didn’t turn out well.
Holy shit, I forgot about Artifact lol.
Technically, HL1 was Valve arriving late to a trend. (FPSes)
Because many of us remember before that, when Valve revolutionized the single player first person genre again and again with the Portal and mainline Half-Life games.
Any other dev would have capitalized on the massive interest in a sequel or at least sold off the property so someone else could have continued those franchises.
Yep. sigh I guess I’ll go replay Portal 2 again. It really is fantastic, I should be happy that we got it when we did.
Imagine downvoting someone for saying they’re going to replay one of the best single player games of all time.
1000 IQ power move: Valve promotes a fake game with fake trailers and fake reviews.
Day of the release approaches.
People buy and fire it up.
Starting screen says “Half Life 3”.
Thousands die from a stroke.
I’d like a HL3, but not yet another competitive pvp game. So not sure if that would be the right approach if they can’t even hit the same target audience.
I’m inclined to agree with you, but Valve doesn’t often miss
They don’t often shoot either. I would agree when they do shoot they tend to hit though. At minimum, it’ll be interesting to see what the studio with such a large stream of revenue finally decides to release. Even if it’s horrible, it’ll be a moment to remember.
Valve hasn’t released nothing but tech demos since Artifact, and that was a huge miss. And excluding Artifact, Valve hasn’t released nothing but tech demos in over a decade. So you could say Valve hasn’t hit the mark in over 10 years.
Alyx came out 4 years ago, and is recognized as one of the best VR titles of all time. It’s a full 15 hour game, so not a tech demo. I’d say that’s a hit.
Alex is a tech demo designed to sell headsets.
It also was unplayable for me made me sick and I can play things like super hot or beat saber for hours
Super Hot and Beat Saber don’t cause motion sickness. If you have no idea about how the different kinds of VR movement affect nausea and haven’t developed any VR legs, then that’s absolutely on you. Especially given that Alyx remains accessible to people prone to motion sickness by giving you the option for teleport locomotion and snap turning instead. I know my limits and while I can use smooth locomotion, I still use snap turning. Don’t blame the game if you don’t know your limits and it’s essentially your first VR game in which you don’t stay in a single spot.
The double negatives hurt my heart here
HL Alyx and Dota Underlords aren’t tech demos lol.
-1000 IQ, that’s an instant false advertising lawsuit slam dunk
So we are back at normal 😎
If it’s literally the first thing on startup, anyone annoyed can just refund it
As long as they don’t do pre-orders they’re fine.
I might actually have some sort of cardiac event.
You know this sounds like battleborn and i miss battleborn. I’m kinda excited.
Ugh, as if we don’t have enough of this kind of game already. SMITE 2 and Marvel Rivals are coming soon. Valve for fucks sake, look at how well Half Life: Alyx did. I seriously hope they’re working on a future Half Life game or some new story driven style game at the very least. I’m calling it now, Deadlock is going to be another Artifact.
SMITE isn’t a shooter, though. Overwatch 2 killed Overwatch and left an empty space. I don’t see a problem if two games (or more) try to fill it. I hope they are fun.
That said, it shouldn’t be Valve’s only focus if fans are expecting different games from them.
I thought overwatch was based on team fortress. Why not just a new team fortress?
If companies see titles like Overwatch and Fortnite and want to be MORE like that, then I’m just done with anything other than Indie Games and Singleplayer at this point.
I had a lot of good times and even more bad times with DotA over the years, until I finally freed myself from it years ago.
IceFrog being behind this backed by Valve bodes well, and I think the premise of an FPS/MOBA hybrid has promise, despite the market being insanely oversaturated already.
I’m not really interested in competitive games these days, but I hope it’ll be good to watch at least. Following The International was fun even after I quit DotA.
Trust me the market could use some competition. The only thing that really comes close to OW is Paladins.
Was gonna say. How is the hero shooter market over-saturated? There’s like 3 games that people actually know about, and like 2 of those are good/decent.
I could be mistaken, as I don’t really play competitive games anymore. I thought between Overwatch, Valorant, Apex, The Finals and what have you there was lots of stiff competition.
My first thought was that Valve was basically making a Paladins clone.
JESUS CHRIST JUST MAKE HALF LIFE 3 AND PORTAL 3 WHAT ARE YOU DOING VALVE?!?!
At this point, we have some absolutely impressive Portal 2 mods that, in my opinion, definitely make up for not having Portal 3. We’ve got Tag (the paint gun mod), Thinking With Portals (a short one that gives you the ability to create a clone thing that copies recorded actions), and I’ve been playing through one I just found out about called Revolution that is pretty cool so far.
I personally like to think that the fans have done a good enough job at creating mods and maps that a Portal 3 would be redundant.
Damn I didn’t know portal had a mod community like that. I’ll check it out.
Sounds boring.
Somehow I get the feeling Valve still had some lingering feelings about the failure of Valve’s TF2 comp and they’re trying to right their wrongs.
Isn’t an overwatch style hero shooter just team fortress 2? Now get off my lawn, I have clouds to tell at.
Nah. TF2 is a shooter with 9 classes. People can double up on “soldier” for instance. A hero shooter has for one, a lot more classes / heroes (which comes from MOBAs), for two activated abilities on each hero which change the games significantly, and usually disables doubling up in competetive modes. You wouldn’t call Enemy Territory a hero shooter for instance.
I stand by my assessment that overwatch is essentially team fortress 2 with a limit of one player per class and fewer game modes.
I don’t know the name of the trope, but it’s like when a cover gets more popular than the original. Except the person doing the cover (blizzard) is a huge scumbag.
I mean, okay, people can claim that every fps is just Doom with extra steps, doesn’t make the distinction irrellevant though. Mobas are their own thing, they aren’t called RTS anymore. Same with hero shooters. Tf2 isn’t a hero shooter.
If you set the server config to limit one player per class, and set the max team size to like 8, you basically have a hero shooter. That’s not an unusual config- some servers were just like that for years.
What’s missing ? “Each class has two powers” is an extremely specific metric I don’t think is a requirement for hero shooters, and even if it was you have the unique grenades on top of the more obvious “he can build a sentry, he can turn invisible”.
You could maybe argue there aren’t enough classes, but I don’t buy that. As long as you have enough for everyone on the team to play something different, you’re good. The characters in TF2 certainly have personality.
I knew someone who got really upset when I compared overwatch to TF2, but I think it was because they were emotionally invested in overwatch and felt bad when I was like “it’s kind of like this much older game I like more”. Saying the thing they love is kind of a knockoff made them feel bad.
Anyway. To your point. I wouldn’t call tf2 a hero shooter first. It’s not the best representation of the genre, probably. But to my point, I still stand by overwatch added very little on top of TF2. Most of Blizzard’s changes were changes in minor detail. It’s basically "more classes, fewer game modes, you can’t run your own server, and we’re going to try to sell you micro transactions "
Just the fact that you need to go through so many mental gymnastics to prove your point shows it. Tf2 is not a hero shooter, get over it.
It’s essentially a hero shooter. You shoot. It has heroes. I don’t know what else you want.
Going by that definition CS is a hero shooter.
Overwatch disabled doubling up well after launch, and only because they couldn’t or wouldn’t balance the game such that a 4 tank no DPS comp didn’t utterly cheese the game.
They brought it back as a gamemode called “open queue”, which nerfs tanks to be more in line with DPS.
So I guess in the end yes, it is tf2
I think you can get there in TF2 when considering subclasses via weapons loadouts. Demoknight for instance is a completely different play style than normal pipe/sticky demoman.