There are a significant number of games where data-mining or testing made specifics available that the game developers had not, like deriving formulas or giving specific rule mechanics that the game developers did not. I really wanted someone to make that available.
I like Nova Drift, a roguelite Asteroids game where one can create a ship build. But to design a build, one has to know how certain erects and weapons interact. You could do it yourself, but if you’re wrong, then maybe a 30 minute build goes bad because of a bad guess.
A lot of people spent time deriving Fallout 4’s damage mechanics.
And then there are devs/games like Nolla/Noita which specifically included a nice little message for data miners which asked them to keep all the gained secrets a secret until a certain date with a reward for both them and the community if they did and who would have guessed: they did!
And now they are immortalized inside the games credits!
There are a significant number of games where data-mining or testing made specifics available that the game developers had not, like deriving formulas or giving specific rule mechanics that the game developers did not. I really wanted someone to make that available.
I like Nova Drift, a roguelite Asteroids game where one can create a ship build. But to design a build, one has to know how certain erects and weapons interact. You could do it yourself, but if you’re wrong, then maybe a 30 minute build goes bad because of a bad guess.
A lot of people spent time deriving Fallout 4’s damage mechanics.
And then there are devs/games like Nolla/Noita which specifically included a nice little message for data miners which asked them to keep all the gained secrets a secret until a certain date with a reward for both them and the community if they did and who would have guessed: they did! And now they are immortalized inside the games credits!