db0@lemmy.dbzer0.com to Godot@programming.devEnglish · 4 months agoSolodev lifei.redd.itimagemessage-square20fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageSolodev lifei.redd.itdb0@lemmy.dbzer0.com to Godot@programming.devEnglish · 4 months agomessage-square20fedilink
minus-squareskulbuny@sh.itjust.workslinkfedilinkEnglisharrow-up0·4 months agoFor me: Coding: Godzilla UI/Accessibility: Godzilla Art: Chrome Dino Marketing: Chrome Dino
minus-squareEcho Dot@feddit.uklinkfedilinkarrow-up0·4 months agoIt is when it’s a design choice. More often than not though it’s being used because I can’t draw.
minus-squareWhiskyTangoFoxtrot@lemmy.worldlinkfedilinkarrow-up0·4 months agoTry learning Inkscape. Vector art is a largely untapped niche in indie games, and I’m using it extensively in my project.
For me:
Coding: Godzilla
UI/Accessibility: Godzilla
Art: Chrome Dino
Marketing: Chrome Dino
Pixel art is dope tho
Can be
It is when it’s a design choice. More often than not though it’s being used because I can’t draw.
Try learning Inkscape. Vector art is a largely untapped niche in indie games, and I’m using it extensively in my project.