nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agoAfter Initial Success, Helldiver’s 2 Has Lost 90% Of Its Players With No Signs Of Recoverywww.forbes.comexternal-linkmessage-square77fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkAfter Initial Success, Helldiver’s 2 Has Lost 90% Of Its Players With No Signs Of Recoverywww.forbes.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agomessage-square77fedilink
minus-squareYeller_king@reddthat.comlinkfedilinkEnglisharrow-up0·3 months agoWhy would it sustain those numbers? It’s fine to play a cool game, be satisfied with it, and then move on.
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.netlinkfedilinkEnglisharrow-up0·edit-23 months agoBecause it’s a live service game. The disconnect is that this doesn’t make players want to stay as much as the developer/publisher would like.
minus-squarexenoclast@lemmy.worldlinkfedilinkEnglisharrow-up0·edit-23 months agoI gotta say. Props to Lemmy users here. This thread is just post after post of generally reasonable take on how enjoyment and entertainment work. And really just a perfect argument for why infinite growth live service games are a fucking cancer dreamed up by humans who are fucking parasites. Helldivers is great and the devs should be proud of their success. A+ .
minus-squarewoelkchen@lemmy.worldlinkfedilinkEnglisharrow-up0·3 months agoBecause in the minds of suits live service games are meant to be played forever.
minus-squareDelusional@lemmy.worldlinkfedilinkEnglisharrow-up0·3 months agoYup I had fun with it, now it doesn’t sound as much fun anymore. I played it until it got boring due to repetitiveness.
minus-squareRagnarok314159@sopuli.xyzlinkfedilinkEnglisharrow-up0·3 months agoThey don’t have any kind of single player option which turns off a lot of players. It looked really cool, but as soon as I found out to really experience the game you have to play with others, became immediately uninterested.
Why would it sustain those numbers? It’s fine to play a cool game, be satisfied with it, and then move on.
Because it’s a live service game. The disconnect is that this doesn’t make players want to stay as much as the developer/publisher would like.
I gotta say. Props to Lemmy users here. This thread is just post after post of generally reasonable take on how enjoyment and entertainment work.
And really just a perfect argument for why infinite growth live service games are a fucking cancer dreamed up by humans who are fucking parasites.
Helldivers is great and the devs should be proud of their success. A+ .
Because in the minds of suits live service games are meant to be played forever.
Yup I had fun with it, now it doesn’t sound as much fun anymore. I played it until it got boring due to repetitiveness.
They don’t have any kind of single player option which turns off a lot of players. It looked really cool, but as soon as I found out to really experience the game you have to play with others, became immediately uninterested.