• Katana314@lemmy.world
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    3 months ago

    But Infinite growth!! How do you affirm the ability for a new CEO to make tough decisions without going on insane hiring sprees to show growth, and then firing those same people to cut corners and also show growth!? The economy needs blood!

    Oh wait, they’re not publically traded? I thought only corner shops were allowed to stay off the market.

    Okay, end savage stock market mockery.

  • Bianca_0089@lemmy.today
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    3 months ago

    Of course there’s a fee. Do they not realize how expensive it is to fileserve useless videogame data, provide versioning for that, updater systems, workshop storage, curation, promotion etc etc. . . without help?

    Is there not a fee for your competing storefront? How would it fund its daily operations?

    • cordlesslamp@lemmy.today
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      3 months ago

      The workshop alone is already a godsend (from Lord Gaben).

      There are decade old games with hundreds of thousands of mods, who’s paying for all the hosting?

      Has anyone tried Epic Store? It has nothing but the most barebone features to purchase a game, literally just a glorified launcher.

      • TwilightVulpine@lemmy.world
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        3 months ago

        Right? Steam provides better service and functionality than any other PC storefront. It’s ridiculous that there’s so much whining about them charging for it. So what if it’s a higher percentage? It’s also a better service and a large audience. Whoever doesn’t like it is free to go elsewhere, unlike console games that can only be sold though the manufacturer’s store.

        • cordlesslamp@lemmy.today
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          3 months ago

          If any digital game store deserved to be sue, it’s Nintendo hand down. That’s the real monopoly store with a “fuck you because we can” attitude.

    • TurboHarbinger@feddit.cl
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      3 months ago

      This is a “they are hoarding all the profits” “they’re not open to stock exchange” “why I can’t have a piece if this cake, it’s unfair” kind of news.

      Pure pressure politics.

    • ByteOnBikes@slrpnk.net
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      3 months ago

      I honestly think it’s a badge of honor.

      I worked in a company where we had 1000+ engineers on a SAAS platform for three years. And it barely has the same relevance or reach as Steam.

    • ysjet@lemmy.world
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      3 months ago

      Because Epic Games is really hoping to turn people against steam any way they can other than actually improving their service or morals.

    • knitwitt@lemmy.world
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      3 months ago

      Valve is profitable because of the reputation they’ve built up over many years as being an incredibly consumer friendly storefront. Avoiding corporate bloat, and focusing their attention on the core aspects of their business consumers care about has allowed them to thrive where many others failed. Valve created and maintained a fantastic product. So yes.

  • Vespair@lemm.ee
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    3 months ago

    I genuinely can’t fathom why this number should be bigger. What am I supposed to take away from this knowledge? Far as I’m concerned, Valve is still a rare comparative good guy in the dense-packed field of bad guys in industry

    • npz@lemm.ee
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      3 months ago

      Maybe in the distant pre-cloud past, when sysadmins were still a thing, you’d expect a bigger staff to be needed to manage a bigger datacenter.

      But a few devs who know how to spin up a thing with auto-scaling can accomplish a lot

      • zalgotext@sh.itjust.works
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        3 months ago

        But a few devs who know how to spin up a thing with auto-scaling can accomplish a lot

        This is true, but I still find it impressive that Valve has seemingly managed to find 80 all in one spot. My company can barely find one or two

    • exanime@lemmy.world
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      3 months ago

      Because we have been led to believe that the “titans” of industry are these super above average smart people. In reality it’s a bunch of nepo babies with no unique skills (other than, perhaps, a good education) which only copy each other.

      After covid, all big IT companies started hiring like mad men… Then they all started firing people like crazy. They are driven more by speculation on their stock price and FOMO than any actual business strategy

  • lengau@midwest.social
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    3 months ago

    Pretty amazing that years of effort from massive competitors like Epic and Microsoft haven’t managed to crack this. I wonder what they’re doing wrong?

    (Ok I lied. I know exactly what they’re doing wrong and there’s zero chance of them changing.)

    • Etterra@lemmy.world
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      3 months ago

      Well large corporations are at least 50% dead weight by volume, weighted overwhelmingly in management and at the executive level. So naturally it’s the ones doing all the ACTUAL work who get terminated whenever the line isn’t going up hard enough. Capitalism folks, it’s doomed us all and there’s no way we can fix it and those who could never will.

    • ByteOnBikes@slrpnk.net
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      3 months ago

      The Microsoft Store and how to redeem games is so mind-numbly stupid. GamePass wowed me with their library and the subscription service. But how they do everything, from DRMing their games in a absolute mindfuckery app folder, to locking it into your Microsoft account and ecosystem, was so frustrating. Modding? Eat a Microdick. Hell, save files don’t even transfer between Steam and Microsoft GamePass games because FUCK YOU PLAYERS.

      I’m glad Steam was extremely proactive at moving off of Windows.

  • Kaeru@slrpnk.net
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    3 months ago

    Wasn’t there just a report from a few days ago that it was closer to 300?

      • ripcord@lemmy.world
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        3 months ago

        It’s very impressive. Although it explains why the remote streaming and controller stuff is so GD buggy.

        Theres probably like 3 guys total working on them. Maybe not even full-time.

    • simple@lemm.eeOP
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      3 months ago

      The report says that Valve has ~350 employees total, and of those employees only 80 actually work on Steam as a storefront. The rest are working on their games and hardware.

        • Riven@lemmy.dbzer0.com
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          3 months ago

          They have other games in the works. I’m in the alpha or beta now? Of their overwatch like called deadlock.

  • Corigan@lemm.ee
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    3 months ago

    Who the fuck cares what’s with this constant desire to try and shit on steam

      • ampersandrew@lemmy.world
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        3 months ago

        They’ve touted before that they may be the most profitable company per employee on earth. They make a few billion in profit per year with a payroll of a few hundred employees.

        • lanolinoil@lemmy.world
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          3 months ago

          Must be – I can’t think of anyone else that could come close unless you count Berkshire Hathaway or something

      • GoodEye8@lemm.ee
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        3 months ago

        I don’t know, there’s plenty of anti-Valve rhetoric on Lemmy. Plenty of people try to spin it as Valve having a low employee count because they have a lot of contractors. One guy was making a point that Valve employee count is much lower because they buy in AMD GPUs for the Steam Deck… As if Valve should buy chip manufacturing plants and design and manufacture their own GPUs.

        Even here somewhere below (or maybe up later) in this thread someone said

        Also, a company can pretend to have 10 employees if it instead hires 1000 contractors to do the actual work.

        Which is an argument, if you can prove Valve is buying in 10 times the amount of contractors as they have employees. But I very much doubt such information exists.

    • ripcord@lemmy.world
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      3 months ago

      I definitely didn’t interpret this as shitting on Steam. In fact, the opposite.

    • Queen HawlSera@lemm.ee
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      3 months ago

      Because they tried competing and it didn’t work because they kept offering an inferior product, so they’re trying to weasel Steam out of the market

      • homicidalrobot@lemm.ee
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        3 months ago

        As for as storefronts go, which is what’s being talked about here, they are competing and winning. With a fraction of the employees other companies employ for storefront work. Origin (Rest Unpeacefully) and Uplay never stood a chance and epic has had plenty of time to market saturate. The company not being publicly traded doesn’t prevent competition, it prevents investor interests like quashing competition.

        • rickyrigatoni@lemm.ee
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          3 months ago

          They meant the other companies tried competing and failed so they’re pushing these anti-valve lawsuits and articles.

  • Rayspekt@lemmy.world
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    3 months ago

    These numbers keep getting smaller with every headline. Tomorrow it says that Steam runs off of Gabens private NAS.

  • Wilzax@lemmy.world
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    3 months ago

    Failure of larger companies to make a competitive alternative to steam is not anticompetitive behavior on the part of Valve

    • Kairos@lemmy.today
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      3 months ago

      Yeah who TF are their lawyers? Anticompetitive behavior is just that—there has to be actions taken. And steam doesn’t have exclusivity agreements so IDK what they’re gonna argue.

      • skaffi@infosec.pub
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        3 months ago

        TF2 lawyers, it would seem.
        Their legal Offense has evidently been workgrouped by Scout, Soldier and Pyro, judging by this particular legal argument. To think the Mercenaries would turn on their creator… Well, they’re mercenaries!

      • Wilzax@lemmy.world
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        3 months ago

        The closest thing they can argue to any kind of “exclusivity” is that the free steam keys developers can generate for their games may not be resold for a lower amount than the game can be purchased for on steam outright. That says nothing about other means of distributing the game outside of steam, and nothing about alternative platforms the devs might want to use. It’s a tiny and far away straw to grasp at.

    • HauntedCupcake@lemmy.world
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      3 months ago

      The case seems like such a reach. At worst it’s an effective monopoly for devs, not consumers. Devs have a really hard time selling elsewhere.

      That said, I love Steam and think it’s genuinely one of the best companies out there. And whilst it’s not great that they’re so big, they aren’t that big due to anti-competitive behaviour. It’s quite the opposite. You can add non-Steam games to your library and use Steam features. The fucking Steam deck isn’t locked down, and you can install non-Steam games. Just because Uplay wants to log me out every time I reboot doesn’t mean Steam should be sued.

      There are so many other companies more deserving of the lawsuit

    • 6gybf@sh.itjust.works
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      3 months ago

      Seems like a good example of how running a company for the shareholders doesn’t produce a a better product after all.

      • Rakonat@lemmy.world
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        3 months ago

        Precisely what the share holders don’t want people to know. They worship money and what the public to think more money = more good. If people realize these investor backed products are generally not anything better than someone can make in their garage they’ll stop buying overpriced junk. So here we are about to see how the sausage gets made.

        • digdilem@lemmy.ml
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          3 months ago

          shareholders … worship money

          Well, that literally is the only reason to become a shareholder, right?

          I mean, technically you’re participating in the management of the company and can influence decisions such as environmental benefits, but it feels like that only happens when there’s secondary benefits that also improve profit.

  • Kedly@lemm.ee
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    3 months ago

    These “B-B-BUT STEAMS MONOPOLY CROWD” really do think we have stockholm/boot licker syndrome as if a good 60%+ of steam users didnt know how to Pirate games if we truly didnt like the service