0x0@programming.dev to Programmer Humor@programming.dev · 21 days agoStealing?programming.devimagemessage-square57fedilinkarrow-up1525arrow-down172
arrow-up1453arrow-down1imageStealing?programming.dev0x0@programming.dev to Programmer Humor@programming.dev · 21 days agomessage-square57fedilink
minus-squarecallouscomic@lemm.eelinkfedilinkEnglisharrow-up7arrow-down2·edit-221 days agoIf you buy someone’s services, then those services end at a point. You don’t own them or that service forever. That’s ridiculous. I feel this phrase that took off grossly oversimplifies the issue. The real argument is that games should be seen and treated as a good, not a service.
minus-squareSlopppyEngineer@lemmy.worldlinkfedilinkarrow-up4·21 days agoUsers expect to buy a game, a product, not a service. There are enough examples always needing to be online games where local single player stops working when sunsetting the server or just a connection issue.
minus-squareRampsquatch@sh.itjust.workslinkfedilinkarrow-up3·21 days agoGames as a service is a scam.
If you buy someone’s services, then those services end at a point. You don’t own them or that service forever. That’s ridiculous.
I feel this phrase that took off grossly oversimplifies the issue.
The real argument is that games should be seen and treated as a good, not a service.
Users expect to buy a game, a product, not a service. There are enough examples always needing to be online games where local single player stops working when sunsetting the server or just a connection issue.
Games as a service is a scam.