I have complete ROM sets for a couple of platforms in my archive, they’re available on SLSK but not a huge amount of bandwidth available.
Sad to see the old giants like Vimms finally being attacked after all these years.
poop
I have complete ROM sets for a couple of platforms in my archive, they’re available on SLSK but not a huge amount of bandwidth available.
Sad to see the old giants like Vimms finally being attacked after all these years.
Soulseek has been getting hammered too
the 2.5" size of disks are now mostly direct USB controller disks rather than sata adapters internally.
3.5" disks are still SATA as far as i’ve seen but the actual sku’s of the disks are often the lower grades. like you will get a disk that looks like another good disk but with only 64mb of dram instead of 256 on the one you would buy as a bare internal drive for example so they can end up a bit slower. and warranties are usually void.
Used to be my main source of disks, but these days there are better ways and it is easier to know exactly what you are getting.
Israel making an awful lot of “mistakes” lately…
Are you transcoding?
4mbit per client for 1080 is generally a workable minimum for the average casual watcher if you have H265 compatible clients (and a decent encoder, like a modern intel CPU for example), 6 - 8mbit per client if its H264 only.
Remember that the bitrate to quality curve for live transcoding isn’t as good as a slow, non-real-time encode done the brute force way on a CPU. so if you have a few videos that look great at 4mbit, dont assume your own transcodes will look quite that nice, you’re using a GPU to get it done as quickly as possible, with acceptable quality, not as slowly and carefully as possible for the best compression.
You’re confusing a container format (MKV) with a video codec (AV1)
MKV is just a container like a folder or zip file that contains the video stream (or streams, technically you can have multiple) which could be in H264, H265, AV1 etc etc, along with audio streams, subtitles and many other files that go along, like custom Fonts, Posters, etc etc.
As for the codec itself, AV1 done properly is a very good codec but to be visually lossless it isn’t significantly better than a good H265 encode without doing painfully slow CPU encodes, rather than fast efficient GPU encodes. people that are compressing their entire libraries to AV1 are sacrificing a small amount of quality, and some people are more sensitive to its flaws than others. in my case I try to avoid re-encoding in general. AV1 is also less supported on TVs and Media players, so you run into issues with some devices not playing them at all, or having to use CPU decoding.
So I still have my media in mostly untouched original formats, some of my old movie archives and things that aren’t critical like daily shows are H265 encoded for a bit of space saving without risking compatibility issues. Most of my important media and movies are not re-encoded at all, if I rip a bluray I store the video stream that was on the disk untouched.
N5095 ? lots of reports of that one not supporting everything it should based on other Jasper Lake chips, CPU getting hit for Decode when it shouldn’t for example. Also HDR to SDR cant be accelerated with VPP on that one as far as I know so the CPU gets smashed. I think you can do it with OpenCL though.
Was it an n100? They have a severely limited power budget of 6w compared to the n95 at 25w or so.
I’m running jellyfin ontop of ubuntu desktop while also playing retro games. That all sits in a proxmox vm with other services running alongside it. It’s perfectly snappy.
One of my miniPCs is just a little N95 and it can easily transcode 4K HDR to 1080p (HDR or tonemapped SDR) to a couple of clients, and with excellent image quality. You could build a nice little server with a modern i3 and 16gigs of ram and it would smash through 4 or 5 high bitrate 4K HDR transcodes just fine.
Is that one transcoding client local to you? or are you trying to stream over the web? if it’s local, put some of the budget to a new player for that screen perhaps?
I’ve had good luck with WD Blue NVME (SN550)
I’ve put several of those into machines at work and have had years without an issue. I’m also running a WD Blue SN550 1TB in my server as one of the caches, 25000 hours power on time, >100TB written, temperatures way higher than they should be and still over 93% health remaining according to smart.
Sonarr/Radarr etc make it very easy and safe for media, but apps and games would be more of a serious sit down and talk kind of situation as more can go wrong there.
I played Crysis on a Vuzix VR920 in around 2008, that was my first VR other than a virtual boy.
Dual 640x480, frame interleaved 3d at 30hz per eye! if you drop a single frame the eyes got out of sync and switched! I think I had dual 9600GTs at the time and it struggled. I think it also struggled on the dual 9800GTX+ I had after that.
head tracking was purely gyro/accelerometer based and worked very poorly.
That is awesome.
I played descent 1 and 2 for hours on end back in the day, never got to play 3 as I didn’t have a 3d card yet and they dropped the software renderer option.
Morrowind, RCT2, Total Annihilation with all my mods and Deadlock 2 as well if I have time.
You should consider upgrading to some kind of mesh system then. sure they aren’t perfect, but even a basic 3 node kit could probably increase your throughput ten fold. If you want to use DDWRT or OpnSense or whatever you can still run it separately and route internet traffic or use it for your DHCP server.
To stream a 4K bluray remux rips on your Lan you need a solid 150mbit minimum between server and player to be reliable for example. I am hardwired all the way except for mobiles, but even on Wi-Fi I can easily pull 400-500mbit real world throughput through most of the house thanks to my Wifi6 setup with multiple APs
The shield pro 2019 is probably still the best overall, it’s not perfect as there are some weaknesses due to the age of its chipset, but for all the common formats used in Movies and TV it works perfectly, especially if you are playing full remux files, not re-encoded compressed video. Kodi runs very well, Plex runs very well, Jellyfin is mostly perfect too, but has some limitations in the current version.
Yes it supports HDR10 (not10+) and Dolby Vision, which covers 98% of all 4K blurays and TV shows, anything HDR10+ just gets played in HDR10 compatibility mode, if you TV doesn’t do DV it plays the HDR10 layer on 99% of files. There are some issues with HLG as it isnt properly supported but you don’t come across that format all that often and there is usually an SDR or regular HDR version available, if your TV supports manually activating HLG then it works fine.
Yes there is a minor colour bug in some DV content, no it isn’t the end of the world as some people make it out to be.
It is one of the only players that will give you full DTS:X and Dolby Atmos support, it has a very nice configurable upscaler for lower res content (AI upscale on low works excellently with minimal artifacts), it still has a lot going for it despite its age.
Also its easy to decrapify with ADB, you can easily configure third party launchers and other fun stuff.
What is your network infrastructure that is giving you those poor performance numbers?
Most consumer all in one routers are crap but not that bad. the file server should always connect to the main hub of the network with Ethernet (whether that be the router, a switch or an all-in-one crap box), these days pretty much everything should be at least 1gigabit.
Are you trying to use wifi for everything? that’s a recipe for disaster unless you really know what you are doing and have multiple APs and careful signal strength and channel management
Prowlarr is good because it combines usenet indexers and torrents.Kes it very easy to search for anything and compare versions/sources.
I use Plexamp for that, Jellyfin does it too. You can assign libraries per user quite easily.
So for 3 users you might have 4 libraries, one per user then a shared library they all have access to.