Leuthil@lemmy.worldtoPC Gaming@lemmy.ca•Palworld devs want to remain a small studio: “triple-A games are not for us”
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7 months agoPalworld still ended up costing millions of dollars, although not tens of millions.
Palworld still ended up costing millions of dollars, although not tens of millions.
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There are plenty of small indie studios that won’t sell out, we just don’t know who they are.