• Cowbee@lemm.ee
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    9 months ago

    Starfield frustrates me, because in many ways its a major step in the right direction. It has much better roleplaying mechanics than Skyrim or Fallout 4, but at the same time the lore is half-baked and the skill system is fairly weak. It has great potential, but a lot of it feels toned down and less “real” because of it. Space exploration has a lot of potential as well, but setting every objective so far apart on planets ruins exploration by filling it with monotonous procgen.

    That’s why I’m fairly confident that once properly patched, and mods/DLCs are in full swing, it will probably be remembered very fondly despite the release state. It’ll pull a Cyberpunk.

    • jdf038@mander.xyz
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      9 months ago

      I think everything you said here is spot on except the idea Starfield will improve pike Cyberpunk at this point because Bethesda’s attitude really doesn’t indicate that they seem to admit anything needs fixing.

      With that said I doubt many people expected Cyberpunk to do as well later on so you are probably right and I hope you are for the game and genre. I really like the aesthetic of Starfield and want it to succeed.

      I’m just so tired of getting such half baked stuff at release.

      One annoying thing about the “make your own stories” concept is that content us going to be recycled. My followers don’t say anything new or have new things to do etc because it’s all baked in but also on this supposedly open RPG landscape.

      • Cowbee@lemm.ee
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        9 months ago

        I would agree with you if Bethesda games haven’t always been saved by modders, rather than Beth themselves. If we had to depend on Beth to fix their own game, Skyrim would’ve been abandoned long, long, long ago, same with Fallout 4.

        • jdf038@mander.xyz
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          9 months ago

          That’s true and what worries me the most after wanting Starfield to do good. I’ve been playing Starfield for a bit only to find myself moving to Cyberpunk sooner than later lately.

          • Cowbee@lemm.ee
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            9 months ago

            No harm in waiting for Starfield! It will only get better, while Cyberpunk is largely complete. I loved cyberpunk, especially the DLC.

            • jdf038@mander.xyz
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              9 months ago

              I hope it does and I think it will but again with the reliance Bethesda puts on the community I’m nervous.

              Anyway I’ve gotten much of the way through at 100 hours and have enjoyed it - definitely got my money’s worth - but I just sort of hit a wall. To be fair you’ll do that with most games but it seems like Stanfield is just bland.

        • Mnemnosyne@sh.itjust.works
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          9 months ago

          Yeah, Bethesda games have always been… playable, I guess, but hardly any good, without modding, at least as far back as Oblivion. Morrowind was the last game they made that was just good, out of the box, without needing mods.

          So I figured in a year or two Starfield will be good, with mods, just like Oblivion, Skyrim, and Fallout 4 were all bland at best on release, until mods made them good.

          • Cowbee@lemm.ee
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            9 months ago

            100% I actually think Starfield has the best bones, even if it has the worst meat, so to speak, so adding meat gives it a much higher ceiling in a few years time.

  • HaruAjsuru@lemmy.world
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    9 months ago

    I have played most of the fully 3D Bethesda RPG games and I am accustomed to their game design, bugs, and janks.

    But the only thing I hate about Starfield is just the way the game always talks about how amazing exploration of the unknown is (heck, your main character is even a part of the explorer group name Constellation) while trying everything it can to stop player to do just that (overly rely on teleportation, cannot travel seamlessly between planets, etc…)

    It feels like you are playing an institute scientist in an fallout game, always stay in your high tech base and only travel using teleportation to the outside world

    This is a major turn off for me and there is no way to fix it

    • Aux@lemmy.world
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      9 months ago

      I’m actually fine with personally, but what I dislike is that Starfield is too grindy and slow.

  • Gork@lemm.ee
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    9 months ago

    amid Starfield’s ‘mixed’ user review rating of 69%.

    Nice.

  • e-ratic@kbin.social
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    9 months ago

    Some of Starfield’s planets are meant to be empty by design — but that’s not boring. “When the astronauts went to the moon, there was nothing there. They certainly weren’t bored." The intention of Starfield’s exploration is to evoke a feeling of smallness in players and make you feel overwhelmed.

    May as well boot up SpaceEngine then.

    • HeavyRaptor@lemmy.zip
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      9 months ago

      It really evoked a feeling of smallness in me. Namely how small and devoid of content the universe feels.

      This is made worse because every inhabited planet I go to has some elaborate situation just waiting for me to solve it. For example: I land on the landing pad, walk 30 meters through a gate and am greeted by a hostage situation in a bank where the hostage negotiator is going to let me, some random, go do his job instead of him, trusting me with the lives of everyone involved without even blinking.

  • Alto@kbin.social
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    9 months ago

    “When the astronauts went to the moon, there was nothing there. They certainly weren’t bored."

    Yeah I think that might be because they were on the moon and not pressing WASD to walk around a fake moon

  • kingthrillgore@lemmy.ml
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    9 months ago

    A bigger open world just means less interesting things to do. This is how I’ve seen Starfield described.

  • habanhero@lemmy.ca
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    9 months ago

    Looks like Bethesda discovered ChatGPT.

    Some of those replies are as bland, hunky-dory and sanitized as can be, with a dash of “you’re playing it wrong”.

    • SuddenDownpour@sh.itjust.works
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      9 months ago

      Corporate speak incentivizes bland language. Standing up for as little as possible brings as few enemies as possible, after all. Unfortunately, an empty, bland proposal can only result in empty, bland art.

  • style99@kbin.social
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    9 months ago

    Bethesda games are always boring trash. The real game won’t even appear for another year or two at least (after the modders have finished fixing all the bugs, the horrible writing, the design flaws).

  • stardust@lemmy.ca
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    9 months ago

    I love that steam reviews can make companies take notice and is harder to shove away compared to other types of reviews with how it’s always there on the store page.

    • Patches@sh.itjust.works
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      9 months ago

      Hot take: Alan Wake 2 would have a lot of explaining to do if EPIC had a review system. My disappointment was immeasurable and my weekend was ruined.

  • aksdb@feddit.de
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    9 months ago

    If a significant amount of people “misunderstood” you, it’s not their fault, but yours for not clearly communicating or not tailoring your communication for the target audience.

    Same here: if people play the game “wrong”, you didn’t design it properly and/or marketed it completely wrong.

    Sure, there will always be “dumb” (or too clever) individuals who you simply can’t properly address and satisfy, but if the group is large enough to be loud, you failed your job.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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      9 months ago

      If a significant amount of people “misunderstood” you, it’s not their fault, but yours for not clearly communicating or not tailoring your communication for the target audience.

      I find this ironic, because even the tutorials in the game only communicate half of the information you need. A lot of them just outright expect you to have played one of their games before. I could imagine if this was someone’s first Bethesda RPG, they’d be confused as hell. Plus there are a few things unique to Starfield that are confusing even if you’ve played every one of their games before.

    • Daxtron2@startrek.website
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      9 months ago

      Yeah? There’s a comment section and developers comments get highlighted on the store page. As far as I know it’s been like this for many years.

  • Raz@lemm.ee
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    9 months ago

    No Man’s Sky has had no loading screens during gameplay, and space to planet transitions on full planets, since what… 2016?

    The Creation Engine is just too damn old.

    • CaptnNMorgan@reddthat.com
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      9 months ago

      No man sky also barely has a story and has zero voice acting. It’s apples and oranges, just because they’re both fruit doesn’t mean they can be compared

      • zeze@lemm.ee
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        9 months ago

        How is that relevant when I’m exploring a barren planet, just gathering resources? That’s exactly what NMS has, without loading screens.

        Cyberpunk has a story and voice acting- but no loading screens like Starfield’s cities. That’s despite Night City being a much larger city than New Atlantis.

        • CaptnNMorgan@reddthat.com
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          9 months ago

          If you don’t like Bethesda games just come out and say it. Those are two games that provide completely different experiences to anything Bethesda has ever made.

          Do I wish Starfield had less loading screens? Sure, but the only thing I’m really upset about is that it doesn’t show the ship animations every time I take off and land. But that’s an immersion issue and Starfield is more immersive than either nms or cyberpunk either way.

          As far as technical issues go, I couldn’t play it when I had popOS installed but since I switched to Windows I’ve had zero issues on a 3080ti

    • Dark Arc@social.packetloss.gg
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      9 months ago

      “Engines” are not static things. What we call “Unreal Engine” goes back to the 90s.

      These comments always bug me as a programmer because it’s like someone calling a 2023 Camero old because it doesn’t have the acceleration of a 2023 Mustang… The “age” almost certainly isn’t the problem, it’s where the effort has or hasn’t been put in to the engine and more importantly the game itself (e.g., carrying on the metaphor, the Camero might be slower getting up to speed because all the R&D for the last 3 years was on a smooth ride).