Tamarian Deep Space Cruiser [T6], inspired by the culture and language of the Children of Tama.

  • Ship Details:

    • Tier: 6
    • Faction: Any
    • Required Rank: Must Complete the Tutorial
    • Hull Modifier: 1.4
    • Shield Modifier: 1.2
    • Fore Weapons: 5, Aft Weapons: 3
    • Device Slots: 4
    • Bridge Officer Stations: 1x Lt Commander Tactical, 1x Commander Engineering, 1x Lieutenant Science/Intel, 1x Ensign Universal, 1x Lt Commander Universal/Command
    • Consoles: 4 Tactical, 5 Engineering, 2 Science (scales with level)
    • Base Turn Rate: 12, Impulse Modifier: 0.14, Inertia: 35
    • +10 Weapon Power, +10 Shield Power
    • Unique features: Universal Console - Polarity Coil Generator, Inspiration Abilities, Cruiser Command Array
  • Admiralty Stats:

    • Eng: 60
    • Sci: 21
    • Tac: 45
    • Special: Ignores +/- ENG from Events
  • Console - Universal - Polarity Coil Generator:

    • Origin: Tamarian technology for creating dampening fields to block transporters and communication.
    • Function: Neutralizes and weakens enemy shields; used for both defense and forced negotiations.
    • Passive Ability: Deals additional Kinetic Damage to ships with Shields Offline status, once every 10 seconds.
  • Starship Trait - Darmok and Jalad:

    • Effect: The first weapon hit on an unshielded quadrant beams away the enemy’s commanding officer, causing confusion and reducing their outgoing damage.
    • Benefit: Instant reduction in all Captain Ability Cooldowns.
    • Limitation: Can only trigger once per enemy ship.
  • Redhotkurt@kbin.social
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    10 months ago

    Temba, his arms wide! Stats don’t look ground-breaking or anything, but 12 is a hell of a turn rate for a cruiser.

    Could’ve sworn the ship was Andorian from the thumbnail

    • Indy@kbin.socialOP
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      10 months ago

      It’s got a good look, definitely. It is an event ship though, so it won’t exactly be the best in any way (otherwise it’d devalue the buy-to-win ships).