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Joined 1 year ago
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Cake day: August 2nd, 2023

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  • CSGO was my go-to game since the literal hour it was released. I have well over 10k hours in it and have hit global several times, though not consistently.

    I didn’t mind the first few weeks of CS2 because I assumed it would get better but it did not. As it is right now the game is unplayable to me. And not the melodramatic kind, I mean I literally can’t get a match if I want to. I’ve sat in queues over 24 hours long. On a really good day, we can manage one match every 4 hours. It’s a match full of cheaters, smurfs, and low silvers, but by God it’s a match. Apparently not everyone has this issue and good for them, but this is my experience in NA high elo competitive.

    I honestly mourn the loss of my favorite time waster, but the game doesn’t want me there anymore so I won’t stick around. I’ll check every few months for it to be playable again







  • Just making a comparison between altruism and tolerance. It works amazingly well if everyone is altruistic, but irl that will never happen. There will always be hawks that take advantage of the fact that everyone else is altruistic. In doing so, hawks become the winning strategy and beat out the green beards. They rise to dominance and at the end everyone is worse off. The answer proposed in game theory (or more accurately, one of many) is a strategy called “Tit-for-tat”. Essentially, be an altruist until you’re met with hawk behavior, and then stop being altruistic to the hawk. I thought that was very similar to tolerance. It benefits everyone, so long as they are also tolerant but gets easily destroyed by intolerance. I don’t care too much about the comparison itself, but most social exchanges can be better understood though game theory.